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IDProjectCategoryLast Update
0019240AI War 2[All Projects] Balance IssueOct 7, 2017 5:44 pm
ReporterBadgerBadgerAssigned Tokeith.lamothe 
Status resolvedResolutionfixed 
Product Version0.522 
Fixed in Version0.524 
Summary0019240: Planetary Cloakers are unfun
DescriptionSo I'm playing around on .522, and I feel like Planetary Cloakers are extremely powerful. The only ship I know of that I have that will reveal cloaked ships is the Ark, so the only way I know of to defeat a planet with a Planetery Cloaker is to take my Ark and a giant fleet there and wait for the combination of the tachyon emitter on my Ark and the cloaked ships to shooting at my fleet to break the cloaking on the units on that planet. It's not at all interactive, I just have to park my fleet there and let the AI shoot at it.
TagsNo tags attached.



Oct 7, 2017 5:44 pm

administrator   ~0046504

For 0.524:

* Ships that are cloak-boosted (i.e. by a planetary cloaker) now take much more "cloak damage" from firing their own weapons, if they do not have any cloaking device of their own.
** In practice, this means that you still can't see them before you attack, and they'll still get some shots in against you before you can respond, but anything not normally cloaked will be revealed fairly early in the battle.

Thanks :)

Issue History

Date Modified Username Field Change
Oct 3, 2017 10:20 pm BadgerBadger New Issue
Oct 7, 2017 5:44 pm keith.lamothe Assigned To => keith.lamothe
Oct 7, 2017 5:44 pm keith.lamothe Status new => resolved
Oct 7, 2017 5:44 pm keith.lamothe Resolution open => fixed
Oct 7, 2017 5:44 pm keith.lamothe Fixed in Version => 0.524
Oct 7, 2017 5:44 pm keith.lamothe Note Added: 0046504