View Issue Details
|ID||Project||Category||Date Submitted||Last Update|
|0019178||AI War 2||[All Projects] Graphical Bug||Jun 13, 2017 9:15 pm||Jun 28, 2017 11:07 am|
|Product Version||0.401 Ship Batch 6 of 7, And Gimbal Perfoooormance!|
|Fixed in Version|
|Summary||0019178: Wormhole names no longer turn green when units are selected|
|Description||If I am in the planet screen and hold down ctrl, then hover a wormhole, the name turns green. If I first select some units and then hold ctrl and hover a wormhole, the name no longer turns green. This is unfortunate, since that feedback that "Yes I am correctly hovering a wormhole" is useful.|
Reproduction steps: Go to planet screen. While holding control, hover the cursor over wormhole, observe the name turns green.
Then select a unit, hold control and hover over a wormhole. The name will no longer turn green.
|Tags||No tags attached.|
I am baffled how I can't reproduce this, but it turns green for me both times no problem. Maybe this is something that got magically fixed in 0.402, but I doubt it. After that version comes out maybe you can check and see if you still have the issue, at least. I haven't tested this on linux, but I don't know why that would be an issue.
I've been testing this on the savegame from the original slow battle report. Maybe there's an insufficient density of ships on top of the wormhole, I'm not sure. If you have a savegame that does this consistently with ships placed in a particular way, can you post that? If you are able to make it turn green when ships are not right over the wormhole already, can you let me know?
|Jun 13, 2017 9:15 pm||BadgerBadger||New Issue|
|Jun 19, 2017 8:22 pm||x4000Bughunter||Note Added: 0046294|
|Jun 19, 2017 8:22 pm||x4000Bughunter||Assigned To||=> x4000Bughunter|
|Jun 19, 2017 8:22 pm||x4000Bughunter||Status||new => feedback|
|Jun 28, 2017 11:07 am||BadgerBadger||Note Added: 0046364|
|Jun 28, 2017 11:07 am||BadgerBadger||Status||feedback => assigned|