View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0019148 | AI War 2 | Gameplay Issue | May 31, 2017 10:25 am | Jul 2, 2017 1:32 pm | |
Reporter | BadgerBadger | Assigned To | Cinth | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.301 The New HDR Visual Stack | ||||
Fixed in Version | 0.501 Test And Revise Pass #1 | ||||
Summary | 0019148: Hard to see buildings under fleet | ||||
Description | If you have a large fleetball near important buildings (Starship Constructor, planet controller, etc) it is almost impossible to see or click on those buildings. You need to move your fleetball away (which tends to drag the Controller as well, so you actually need to move the fleet, then find the controller then move the controller back). Some UI improvements need to be done so you can interact with buildings near a fleetball. Here's a picture. If you stare at it long enough you can find the Starship Constructor, but it takes some time. | ||||
Tags | No tags attached. | ||||
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I'm pretty positive that this is because the bounding radii of so very many of the squad types are incorrectly small, as are turrets. For a number of the structures, we should also give some buffer room around them in their radius just to keep things clear around buildings, too. This is purely a data thing -- Cinth, this one is for you, and please update the KDL_ prefixed xml files directly. Thanks! |
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Increased the radius on all fleetships to 80 as a minimum. Increased the turret radii for small turrets to 50 and gravity generators to 120. Part of the turret issue is in their formations, gravity gens need a more spaced out formation. |
Date Modified | Username | Field | Change |
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May 31, 2017 10:25 am | BadgerBadger | New Issue | |
May 31, 2017 10:25 am | BadgerBadger | File Added: hard_to_spot_buildings.png | |
May 31, 2017 10:26 am | BadgerBadger | File Added: NewSave_10.save | |
Jun 19, 2017 8:27 pm | Chris_McElligottPark | Assigned To | => Cinth |
Jun 19, 2017 8:27 pm | Chris_McElligottPark | Status | new => assigned |
Jun 19, 2017 8:28 pm | Chris_McElligottPark | Note Added: 0046297 | |
Jul 2, 2017 12:51 pm | Cinth | Note Added: 0046370 | |
Jul 2, 2017 1:32 pm | Cinth | Status | assigned => resolved |
Jul 2, 2017 1:32 pm | Cinth | Resolution | open => fixed |
Jul 2, 2017 1:32 pm | Cinth | Fixed in Version | => 0.501 Test And Revise Pass 0000001 |