View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019129 | AI War 2 | Crash/Exception | May 29, 2017 8:21 pm | May 30, 2017 10:14 am | |
Reporter | BadgerBadger | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.300 - Welcome Early Access Kickstarter Backers! | ||||
Fixed in Version | 0.301 The New HDR Visual Stack | ||||
Summary | 0019129: Errors fighting for first planet: DeactivateAndReturnToPool | ||||
Description | I started a brand new game with zero mods or anything and had my forces fighting on my start planet. As I was winning the fight I saw a number of exceptions: I apologize for the weird linebreaks in this cut and paste 5/29/2017 8:14:13 PM RunInitialSetup for AIWarExternalVisualizationCode. 5/29/2017 8:14:17 PM World Created, Launching Server 5/29/2017 8:14:17 PM Successfully opened host socket 5/29/2017 8:18:36 PM -----------^M NullReferenceException: Object reference not set to an instance of an object^M Stack Trace: ArcenVisualShip.DeactivateAndReturnToPool () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenVisualShip.cs:166) ArcenVisualShip.DoDeathEffects () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenVisualShip.cs:201) ArcenVisualShip.DoGeneralUpdate (Single DeltaTime) (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenVisualShip.cs:305) ArcenShipSquad.HandleSquadShipCreationRequests (Boolean IsInEditor) (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenShipSquad.cs:558) ArcenMainGameVisuals.HandleSquadAndShipUpdates () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenMainGameVisuals.cs:710) ArcenMainGameVisuals.RunPlanetUpdateTree () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenMainGameVisuals.cs:174) ArcenMainGameVisuals.Update () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenMainGameVisuals.cs:145) ^M at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\Arcen\ Universal\src\UtilityLibraries\ArcenDebugging.cs:line 137 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 109 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 88 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 653 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.\ cs:line 606 at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) in /home/builduser/buildslave/unity/build/artifac\ ts/generated/common/runtime/ApplicationBindings.gen.cs:line 562 5/29/2017 8:18:36 PM ErrorsReportedByEngine: -----------^M NullReferenceException: Object reference not set to an instance of an object^M Stack Trace: ArcenVisualShip.DeactivateAndReturnToPool () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenVisualShip.cs:166) ArcenVisualShip.DoDeathEffects () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenVisualShip.cs:201) ArcenVisualShip.DoGeneralUpdate (Single DeltaTime) (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenVisualShip.cs:305) ArcenShipSquad.HandleSquadShipCreationRequests (Boolean IsInEditor) (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenShipSquad.cs:558) ArcenMainGameVisuals.HandleSquadAndShipUpdates () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenMainGameVisuals.cs:710) ArcenMainGameVisuals.RunPlanetUpdateTree () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenMainGameVisuals.cs:174) ArcenMainGameVisuals.Update () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenMainGameVisuals.cs:145) ^M at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\Arcen\ Universal\src\UtilityLibraries\ArcenDebugging.cs:line 137 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibrar\ ies\ArcenDebugging.cs:line 109 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 88 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultr\ a\ArcenUniversal\src\Engine_Universal.cs:line 1050 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Uni\ versal.cs:line 1016 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultr\ a\ArcenUniversal\src\Engine_Universal.cs:line 656 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.\ cs:line 606 at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) in /home/builduser/buildslave/unity/build/artifac\ ts/generated/common/runtime/ApplicationBindings.gen.cs:line 562 ErrorsReportedByEngine: -----------^M NullReferenceException: Object reference not set to an instance of an object^M Stack Trace: ArcenVisualShip.DeactivateAndReturnToPool () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenVisualShip.cs:166) ArcenVisualShip.DoDeathEffects () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenVisualShip.cs:201) ArcenVisualShip.DoGeneralUpdate (Single DeltaTime) (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenVisualShip.cs:305) ArcenShipSquad.HandleSquadShipCreationRequests (Boolean IsInEditor) (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenShipSquad.cs:558) ArcenMainGameVisuals.HandleSquadAndShipUpdates () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenMainGameVisuals.cs:710) ArcenMainGameVisuals.RunPlanetUpdateTree () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenMainGameVisuals.cs:174) ArcenMainGameVisuals.Update () (at D:/vclarge/AI_War_2_Ultra/ArcenAIW2Visualization/src/ShipDisplayCode/ArcenMainGameVisuals.cs:145) ^M at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\Arcen\ Universal\src\UtilityLibraries\ArcenDebugging.cs:line 137 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibrar\ ies\ArcenDebugging.cs:line 109 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 88 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1050 at Arcen.Universal.Engine_Universal.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 1016 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 656 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 606 at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread) in /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/ApplicationBindings.gen.cs:line 562 | ||||
Tags | No tags attached. | ||||
related to | 0019133 | resolved | Chris_McElligottPark | error on quitting game: DeactivateAndReturnToPool |
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I also saw this error after I saved and quit a game |
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Thanks! * Fixed a variety of errors that could happen with accidental extra calls to clean up objects (those extra calls are GOOD, since they often are coming from a few sources that need to double check things properly). This should also help performance minorly when objects are destroyed compared to pre-0.300 versions. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 29, 2017 8:21 pm | BadgerBadger | New Issue | |
May 29, 2017 8:27 pm | BadgerBadger | Note Added: 0046201 | |
May 29, 2017 9:26 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 29, 2017 9:26 pm | Chris_McElligottPark | Status | new => assigned |
May 30, 2017 10:11 am | Chris_McElligottPark | Note Added: 0046209 | |
May 30, 2017 10:11 am | Chris_McElligottPark | Status | assigned => resolved |
May 30, 2017 10:11 am | Chris_McElligottPark | Fixed in Version | => 0.301 The New HDR Visual Stack |
May 30, 2017 10:11 am | Chris_McElligottPark | Resolution | open => fixed |
May 30, 2017 10:14 am | Chris_McElligottPark | Relationship added | related to 0019133 |