View Issue Details
|ID||Project||Category||Date Submitted||Last Update|
|0019112||AI War 2||[All Projects] Gameplay Issue||May 18, 2017 8:02 am||May 18, 2017 4:31 pm|
|Product Version||0.200 Decisive Battle|
|Fixed in Version||0.201 Bugfixes and Optimizations|
|Summary||0019112: Health bar shows healthy ship as damaged|
|Description||I took my fleet to a planet and conquered it. Afterwards I noticed one of my squads seemed to damaged, which seemed surprising since I expected my ark would have healed it. When I moused over the unit it also seemed to be healthy! This seems quite odd. |
You can observe in the picture that the health bar shows the ship almost dead (one bit of red health left), but mouseing over the unit makes it seem it is at full health.
This game has been modded to make my ark extra strong.
|Tags||No tags attached.|
May 18, 2017 8:02 am
NewSave_10.save (1,203,092 bytes)
May 18, 2017 8:03 am
apparently damaged ship.png (1,562,638 bytes)
* Put in some extra logic that more efficiently detects when a squad is at full health.
* Fixed a regression from the prior version where health bars were not disappearing when squads were at full health if the health had ever been lower than full on the gimbal in question (not that squad specifically for sure). At any rate, it works now. ;)
* Fixed a couple of issues relating to testing if the player is in the "test chamber" that could cause exceptions if there was difficulty parsing the map type out of the savegame (but otherwise things were fine in the savegame).
** This also makes things a tad more efficient in that area.
|May 18, 2017 8:02 am||BadgerBadger||New Issue|
|May 18, 2017 8:02 am||BadgerBadger||File Added: NewSave_10.save|
|May 18, 2017 8:03 am||BadgerBadger||File Added: apparently damaged ship.png|
|May 18, 2017 8:04 am||BadgerBadger||Description Updated||View Revisions|
|May 18, 2017 4:29 pm||x4000Bughunter||Note Added: 0046184|
|May 18, 2017 4:29 pm||x4000Bughunter||Status||new => resolved|
|May 18, 2017 4:29 pm||x4000Bughunter||Fixed in Version||=> 0.201 Bugfixes and Optimizations|
|May 18, 2017 4:29 pm||x4000Bughunter||Resolution||open => fixed|
|May 18, 2017 4:29 pm||x4000Bughunter||Assigned To||=> x4000Bughunter|
|May 18, 2017 4:31 pm||x4000Bughunter||Relationship added||related to 0019118|