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|ID||Project||Category||Date Submitted||Last Update|
|0019109||AI War 2||[All Projects] Gameplay Issue||May 17, 2017 7:38 pm||May 18, 2017 3:28 pm|
|Product Version||0.200 Decisive Battle|
|Fixed in Version||0.201 Bugfixes and Optimizations|
|Summary||0019109: Fabricator reports 0 engine power|
|Description||When I moused over an experimental fabricator, I note it has 0 engines. I wasn't aware that the AI was equipping its fabricators with engines. I definitely can't move it.|
We probably don't want to show the Engine strength on structures
|Tags||No tags attached.|
|Attached Files|| Fab without engines.png [^] (1,603,310 bytes) May 17, 2017 7:38 pm|
NewSave_1.save [^] (1,223,642 bytes) May 17, 2017 7:38 pm
May 18, 2017 3:28 pm
* Apparently it was possible for ships to lose engine health without even having engine health, and then they would start showing up as not having any engine health.
** Fixed the display issue, although the issue of engine health going down when no max engine health is untouched. Not really sure from the code how that could possibly happen.
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
|Supporters:||No one explicitly supports this issue yet.|
|Opponents:||No one explicitly opposes this issue yet.|
|May 17, 2017 7:38 pm||BadgerBadger||New Issue|
|May 17, 2017 7:38 pm||BadgerBadger||File Added: Fab without engines.png|
|May 17, 2017 7:38 pm||BadgerBadger||File Added: NewSave_1.save|
|May 18, 2017 3:28 pm||x4000Bughunter||Note Added: 0046177|
|May 18, 2017 3:28 pm||x4000Bughunter||Status||new => resolved|
|May 18, 2017 3:28 pm||x4000Bughunter||Fixed in Version||=> 0.201 Bugfixes and Optimizations|
|May 18, 2017 3:28 pm||x4000Bughunter||Resolution||open => fixed|
|May 18, 2017 3:28 pm||x4000Bughunter||Assigned To||=> x4000Bughunter|
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