View Issue Details

IDProjectCategoryLast Update
0019095AI War 2[All Projects] Graphical BugJun 19, 2017 10:10 pm
ReporterBadgerBadgerAssigned Tox4000Bughunter 
Severityminor 
Status consideringResolutionopen 
Product Version0.123 Ship Batch 4 of 7, And A Metric Ton of Improvements 
Fixed in Version 
Summary0019095: Tractor beams don't lerp
DescriptionIf your ships get caught by a tractor turret with (say) 5 or 6 tractor entities, the beams always come out of the very middle of the squad. Could we lerp the beams so that it looks like each tractor turret entity is seperate? It looks weird as is.

TagsNo tags attached.

Activities

BadgerBadger

May 10, 2017 12:01 pm

reporter  

tractor turret weirdness.jpg (881,917 bytes)

BadgerBadger

May 10, 2017 8:51 pm

reporter  

better picture of tractor.jpg (342,719 bytes)

x4000Bughunter

Jun 19, 2017 8:33 pm

administrator   ~0046301

I'm going to log this as a very low-priority considering status, because frankly I'm kind of out of time/funds for extra visual polish bits of this sort. If we wind up with a windfall again for this sort of thing, then that would be great. I'm also a bit worried about what the load in general would do on this.

BadgerBadger

Jun 19, 2017 10:10 pm

reporter   ~0046321

Yeah, this is not something even remotely important. If you really cared, I'd say "tweak the visuals so that the center tractor looks big, and all the other components are feeding energy to it", since that would line the squad visuals up with the gameplay. But otherwise, leave it for later.

Issue History

Date Modified Username Field Change
May 10, 2017 12:01 pm BadgerBadger New Issue
May 10, 2017 12:01 pm BadgerBadger File Added: tractor turret weirdness.jpg
May 10, 2017 8:51 pm BadgerBadger File Added: better picture of tractor.jpg
Jun 19, 2017 8:33 pm x4000Bughunter Note Added: 0046301
Jun 19, 2017 8:33 pm x4000Bughunter Assigned To => x4000Bughunter
Jun 19, 2017 8:33 pm x4000Bughunter Status new => considering
Jun 19, 2017 10:10 pm BadgerBadger Note Added: 0046321