View Issue Details
|ID||Project||Category||Date Submitted||Last Update|
|0019094||AI War 2||[All Projects] Suggestion||May 8, 2017 1:04 pm||Feb 3, 2018 11:15 am|
|Product Version||0.122 Ship Batch 3 of 7: 14 Ships!|
|Fixed in Version|
|Summary||0019094: One Way Wormholes|
|Description||I feel like there are some interesting map opportunities if we had one way wormholes (especially in terms of scenario building with the Nemesis). |
As a very quick example, consider a Clusters-esque map there are some clusters with only one-way entrances and a one-way exit, so you have to conquer the entire thing to get any critical units out.
This might also be useful in a Tutorial mode where you want to railroad the player through several planets for teaching purposes, and don't want them backtracking and seeing reminder text repeatedly.
I can come up with other examples if needed.
|Tags||No tags attached.|
||I think this idea shouldn't be lost in the pile of other things going on. I think it as a great twist and another element in strategic planning.|
||Also perhaps wormholes only accessible to certain units or to certain factions. Or temporary wormholes. I think there's definitely some great ideas in this design space, but I don't make sense for 1.0. Doing things like this (or Nomad Planets) would be great for an expansion.|
|May 8, 2017 1:04 pm||BadgerBadger||New Issue|
|May 8, 2017 4:49 pm||x4000Bughunter||Status||new => considering|
|Feb 3, 2018 11:10 am||Dune||Assigned To||=> Dune|
|Feb 3, 2018 11:10 am||Dune||Status||considering => strongly considering|
|Feb 3, 2018 11:10 am||Dune||Note Added: 0046847|
|Feb 3, 2018 11:15 am||BadgerBadger||Note Added: 0046848|