View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0019069 | AI War 2 | Bug - Other | Apr 24, 2017 3:54 pm | Jul 6, 2017 11:53 am | |
Reporter | BadgerBadger | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | reopened | ||
Product Version | 0.119 Ship Batch 1 of 7: 24 Ships! | ||||
Fixed in Version | 0.450 Sound! | ||||
Summary | 0019069: Unexpected unity3d message on cli at game start | ||||
Description | This is on Linux. When I start the game I see a new message: <game is invoked> Started listening to [0.0.0.0:55369] Preloaded 'ScreenSelector.so' PlayerConnection already initialized - listening to [0.0.0.0:55369] Player data archive not found at `/home/user/AIWar2/AIWar2Linux_Data/data.unity3d`, using local filesystem[user@Desktop AIWar2]$ This error message appears every time I start the program. It seems harmless, but it doesn't seem helpful and it also is missing a newline at the end. | ||||
Tags | No tags attached. | ||||
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Keith -- I'll take this one, since I can probably duplicate it on my linux box. Have not tried yet, but would be easier for me than you I expect. |
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Also, BadgerBadger -- thanks! :) |
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Still happening? |
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Yep: (22:42:38) hostname:~/AIWar2/AIWarExternalCode/src $ ai2 Found path: /home/user/AIWar2/AIWar2Linux.x86_64 Mono path[0] = '/home/user/AIWar2/AIWar2Linux_Data/Managed' Mono path[1] = '/home/user/AIWar2/AIWar2Linux_Data/Mono' Mono config path = '/home/user/AIWar2/AIWar2Linux_Data/Mono/etc' PlayerConnection initialized from /home/user/AIWar2/AIWar2Linux_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55408 Multi-casting "[IP] 192.168.1.28 [Port] 55408 [Flags] 2 [Guid] 555422682 [EditorId] 3469099299 [Version] 1048832 [Id] LinuxPlayer(192.168.1.28) [Debug] 0" to [225.0.0.222:54997]... Started listening to [0.0.0.0:55408] Preloaded 'ScreenSelector.so' PlayerConnection already initialized - listening to [0.0.0.0:55408] Player data archive not found at `/home/user/AIWar2/AIWar2Linux_Data/data.unity3d`, using local filesystem(22:42:49) hostname:~/AIWar2/AIWarExternalCode/src $ |
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* An error message stating "Player data archive not found at `/home/user/AIWar2/AIWar2Linux_Data/data.unity3d`, using local filesystem[user@Desktop AIWar2]$" on startup on linux should no longer display. It was harmless, but annoying. ** Note we didn't get a chance to test this yet, but knock on wood it should work. ;) |
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I'm still seeing this on .500: (00:14:42) desktop:~/AIWar2/AIWarExternalCode/src $ ai2 .... PlayerConnection initialized network socket : 0.0.0.0 55141 Multi-casting "[IP] 192.168.1.28 [Port] 55141 [Flags] 2 [Guid] 3911272003 [EditorId] 4263853482 [Version] 1048832 [Id] LinuxPlayer(192.168.1.28) [Debug] 0" to [225.0.0.222:54997]... Started listening to [0.0.0.0:55141] Preloaded 'ScreenSelector.so' PlayerConnection already initialized - listening to [0.0.0.0:55141] Player data archive not found at `/home/user/AIWar2/AIWar2Linux_Data/data.unity3d`, using local filesystem(00:14:56) hostname:~/AIWar2/AIWarExternalCode/src $ |
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Is that actually popping up in the game window itself, or in the cli you're launching this from? If this is just in the cli, then this is something I will close as it's not something that we can fix. Beyond that it would be a matter of me filtering it out from showing you an error popup in the actual game itself. Most of those messages are things that are just business as usual, and the player data archive one is likely because we don't write to that, so it consistently never exists. |
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It's just from the CLI; it appears in the output after I run the program from the command line. What I'd really love is for there to be a newline at the end of it, so it didn't make my terminal look dreadfully messy afterwards. That said, it is just a cosmetic issue, and you might not even have control over the output (though perhaps you could insert a newline into stdout after where this message would be emitted)? |
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Okay, got it. In that case, it's not really something we have any control over. We write to the logs, but those don't go to the cli apparently. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 24, 2017 3:54 pm | BadgerBadger | New Issue | |
Apr 24, 2017 3:57 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 24, 2017 3:57 pm | Chris_McElligottPark | Status | new => assigned |
Apr 24, 2017 3:57 pm | Chris_McElligottPark | Note Added: 0046064 | |
Apr 24, 2017 3:58 pm | Chris_McElligottPark | Note Added: 0046065 | |
Jun 12, 2017 6:11 pm | Chris_McElligottPark | Note Added: 0046277 | |
Jun 12, 2017 10:44 pm | BadgerBadger | Note Added: 0046279 | |
Jun 21, 2017 12:31 pm | Chris_McElligottPark | Note Added: 0046336 | |
Jun 21, 2017 12:31 pm | Chris_McElligottPark | Status | assigned => resolved |
Jun 21, 2017 12:31 pm | Chris_McElligottPark | Fixed in Version | => 0.450 Sound! |
Jun 21, 2017 12:31 pm | Chris_McElligottPark | Resolution | open => fixed |
Jul 6, 2017 12:16 am | BadgerBadger | Note Added: 0046372 | |
Jul 6, 2017 9:35 am | Chris_McElligottPark | Note Added: 0046374 | |
Jul 6, 2017 9:35 am | Chris_McElligottPark | Status | resolved => feedback |
Jul 6, 2017 9:35 am | Chris_McElligottPark | Resolution | fixed => reopened |
Jul 6, 2017 10:02 am | BadgerBadger | Note Added: 0046375 | |
Jul 6, 2017 10:02 am | BadgerBadger | Status | feedback => assigned |
Jul 6, 2017 11:53 am | Chris_McElligottPark | Status | assigned => closed |
Jul 6, 2017 11:53 am | Chris_McElligottPark | Note Added: 0046376 |