View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019006 | AI War 2 | Bug - Gameplay | Mar 3, 2017 6:48 pm | Jun 19, 2017 8:26 pm | |
Reporter | BadgerBadger | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.104 | ||||
Fixed in Version | 0.123 Ship Batch 4 of 7, And A Metric Ton of Improvements | ||||
Summary | 0019006: Strange unclickable Fighter Mark IV squadron in every planet | ||||
Description | This is a bit of an odd one. I tweaked the balance settings so I could try having some large battles against high mark enemy planets without waiting for hours. After taking my Unkillable Ark for a tour through some enemy planets, I noticed that every planet I went through had a squadron of Mark IV fighters of mine the moment I got vision of the planet, and always in the same place (at the 3 o'clock spot on a clock, if the planet was a clock). I have no idea what's causing this or how to get appropriate debug information. I can't click on the fighters or interact with them, but hovering the cursor over them tells me they are Fighter Mark IVs. I don't see anything in the error logs. This is on linux. | ||||
Tags | No tags attached. | ||||
related to | 0019073 | resolved | Chris_McElligottPark | Planet wormhole flickers (and shouldn't exist) |
related to | 0019083 | resolved | Chris_McElligottPark | Unmoving ships that are gone on reload |
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This bug seems to persist across quitting my current game then starting a now one (not stopping the AIWar2 binary, just exiting my current game and starting a new game). |
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Should be fixed related to 0019073. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 3, 2017 6:48 pm | BadgerBadger | New Issue | |
Mar 3, 2017 7:03 pm | BadgerBadger | Note Added: 0045882 | |
Mar 6, 2017 7:58 am | keith.lamothe | Assigned To | => Chris_McElligottPark |
Mar 6, 2017 7:58 am | keith.lamothe | Status | new => assigned |
May 9, 2017 10:31 pm | Chris_McElligottPark | Note Added: 0046128 | |
May 9, 2017 10:31 pm | Chris_McElligottPark | Status | assigned => resolved |
May 9, 2017 10:31 pm | Chris_McElligottPark | Fixed in Version | => 0.123 Ship Batch 4 of 7, And A Metric Ton of Improvements |
May 9, 2017 10:31 pm | Chris_McElligottPark | Resolution | open => fixed |
May 9, 2017 10:31 pm | Chris_McElligottPark | Relationship added | related to 0019073 |
Jun 19, 2017 8:26 pm | Chris_McElligottPark | Relationship added | related to 0019083 |