View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0001624 | AI War 1 / Classic | Bug - Other | Nov 25, 2010 10:09 pm | Dec 2, 2010 6:57 pm | |
Reporter | LintMan | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.041 | ||||
Fixed in Version | 4.043 | ||||
Summary | 0001624: Bug: Asteroid frequency lowered? | ||||
Description | Started a new 4.041 campaign and the asteroid frequency seems much lower. But the release notes state: When asteroids are seeded into a campaign, they are now seeded onto all non-homeworld worlds. This makes them work in a much more friendly fashion with long-running existing savegames. This seems to imply asteroids on all non-homeworld planets. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
duplicate of | 0001618 | resolved | Chris_McElligottPark | Asteroids very rare? |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 25, 2010 10:09 pm | LintMan | New Issue | |
Nov 25, 2010 10:24 pm | wyvern83 | Relationship added | duplicate of 0001618 |
Nov 25, 2010 10:37 pm | LintMan | Note Added: 0004528 | |
Nov 26, 2010 12:31 am | wyvern83 | Note Added: 0004535 | |
Dec 2, 2010 6:57 pm | Chris_McElligottPark | Status | new => resolved |
Dec 2, 2010 6:57 pm | Chris_McElligottPark | Fixed in Version | => 4.043 |
Dec 2, 2010 6:57 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 2, 2010 6:57 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |