| 0028737 | | | Extra context within combat event log | new | Igor Savin | Jun 9, 2024 |
| 0028729 | 1 | | DoAnyDrawsFromMainThread Error | new | The Grand Mugwump | Jun 8, 2024 |
| 0028701 | 1 | | Visual noise makes Shift-to-expand-tooltip difficult to parse | | Leximancer | Jun 8, 2024 |
| 0028709 | 1 | | Hoverinng over a units stats in the inventory pannel displays incorrect information | | Mintdragon | Jun 8, 2024 |
| 0028703 | 3 | | Stuck after nanoseed | | Leximancer | Jun 8, 2024 |
| 0028707 | 1 | | unit types screen shows bulk androids before they're invented | | Trogg | Jun 8, 2024 |
| 0028705 | 1 | | unit types screen unavailable early | | Trogg | Jun 8, 2024 |
| 0028704 | 2 | | Unable to reach nanoseed location on the edge of the map | | Strategic Sage | Jun 8, 2024 |
| 0028706 | 1 | | save confirmation shows entire filepath | | Trogg | Jun 8, 2024 |
| 0028698 | 1 | | Recharge is still called "Reload" in its tutorial | | Leximancer | Jun 8, 2024 |
| 0028712 | 1 | | Right clicking while the forces sidebar is open closes the sidebar | | Mintdragon | Jun 8, 2024 |
| 0028697 | 2 | | Right-click to close not working in specific instance | | Leximancer | Jun 8, 2024 |
| 0028696 | 1 | | No repair spiders to heal bulk units | | Mintdragon | Jun 7, 2024 |
| 0028404 | 1 | | Right click mouse should close more things consistently | | Bobtree | Jun 7, 2024 |
| 0028694 | 1 | | Some androids surviving vehicle destruction? | | Jake Cooper | Jun 7, 2024 |
| 0028399 | 2 | | Set Defaults ignores some settings | | Bobtree | Jun 7, 2024 |
| 0028294 | 3 | | Default value text shows number instead of the default value | | Ant | Jun 7, 2024 |
| 0028692 | 2 | | Gameplay - Repair ability doesn't heal destroyed buildings | | mblazewicz | Jun 7, 2024 |
| 0028689 | 1 | | PMC Sigil is stuck a L3 clearance site ??? | | B | Jun 7, 2024 |
| 0028691 | 1 | | Hide hanger space for aircraft, until the load/unload actions become available | | B | Jun 7, 2024 |
| 0028688 | 1 | | hackamajig does not update bot status | | B | Jun 7, 2024 |
| 0028690 | 1 | | Take a day off | | Jake Cooper | Jun 7, 2024 |
| 0028687 | 2 | | Gameplay - Player can build outside of the map area | | mblazewicz | Jun 7, 2024 |
| 0028686 | 2 | | Gameplay - Rare earth and minerals storage buildings are unlocked prematurely | | mblazewicz | Jun 7, 2024 |
| 0028684 | 1 | | Refugee Tower Confusingly Unlocks Early | | Strategic Sage | Jun 6, 2024 |
| 0028612 | 1 | | Goal State: The power behind the super comfy executive chair | | Jake Cooper | Jun 6, 2024 |
| 0028614 | 1 | | Goal State: A less concrete jungle | | Jake Cooper | Jun 6, 2024 |
| 0028616 | | | Goal State: The...me....must grow | | Jake Cooper | Jun 6, 2024 |
| 0028615 | 1 | | Goal State: The Machine God | | Jake Cooper | Jun 6, 2024 |
| 0028408 | | | Unit Customization should have an Undo button instead of Cancel/Apply | | Bobtree | Jun 6, 2024 |
| 0028563 | 1 | | Later: bauxite mines, bauxite refinery | | Chris_McElligottPark | Jun 6, 2024 |
| 0028538 | 2 | | Could human buildings we have hidden rooms in be lit/colored like bot-built buildings when in fog of war? | | Not The Real Obama | Jun 6, 2024 |
| 0028683 | 1 | | Not producing microbuilders, deleting their storage fixes it | | Marcelo Mattioli | Jun 6, 2024 |
| 0028522 | 3 | | Can we get x buttons on menus to close them? | | Jake Cooper | Jun 6, 2024 |
| 0028681 | 1 | | Suggestion - Unloading units is confusing due to left click right click confusion | | mblazewicz | Jun 6, 2024 |
| 0028544 | 2 | | scroll bars are too dark and need more contrast | | Bobtree | Jun 6, 2024 |
| 0028676 | 1 | | Quit Game and Exit to Desktop Not At The Bottom Of The Menu | | DasBreitschwert | Jun 6, 2024 |
| 0028512 | 2 | | text overflowing field in flamethrower project | | Trogg | Jun 6, 2024 |
| 0028682 | 1 | | Microbuilder Projects shows up before the research required for it | | Strategic Sage | Jun 6, 2024 |
| 0028673 | 3 | | Extracting from military troop carries disabled. | | Marcelo Mattioli | Jun 6, 2024 |
| 0028178 | 25 | | Testers: How long did it take you to get to the part of chapter one where you get plans involving Computronium? | | Chris_McElligottPark | Jun 6, 2024 |
| 0028176 | 58 | | Testers: How long did it take you to complete the prologue? | | Chris_McElligottPark | Jun 6, 2024 |
| 0028177 | 37 | | Testers: How long did it take you to get to the part of chapter one where it says "goodbye solitude?" | | Chris_McElligottPark | Jun 6, 2024 |
| 0028671 | 1 | | Error on Game Start - RecalculateSubCells-Inner | | P O | Jun 6, 2024 |
| 0028675 | 1 | | Microbuilder Job Description Unclear (resource versus building) | | DasBreitschwert | Jun 6, 2024 |
| 0028677 | 7 | | No baseline income of slurry/credits | | Lailah_1 | Jun 6, 2024 |
| 0028610 | 5 | | Exception - Null reference exception can appear when deleting structures | | mblazewicz | Jun 6, 2024 |
| 0028672 | 1 | | Unlocking Keanu unlocks Bulk Predator and Bulk Peacekeeper | | Marcelo Mattioli | Jun 6, 2024 |
| 0028397 | 1 | | Vsync toggle should be separate from Framerate limit. | | Bobtree | Jun 6, 2024 |
| 0028619 | 2 | | Zenith Matter Converter self-destructs if a command station is built too close | | GreatYng | Jun 6, 2024 |