View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0000098 | AI War 1 / Classic | Suggestion - New Unit Ideas - Starships | Oct 3, 2010 5:20 am | Dec 27, 2010 11:44 pm | |
Reporter | Moonshine Fox | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 3.700 | ||||
Summary | 0000098: Growth Starship | ||||
Description | An Star ship that each shoot that damages a ship the ship will then Grow in (size or not) But it will then Start to leech the health off the enemy thus increasing it own health. Units that are leeched have a permanent decrease in that unit health it cant target other star ships and buildings. Thus making it only able to leech of Ships in general and not turrets. Once this ship increases health this happen. Depending on the Health leeched the damage of the ship decreases up to an point where it cant get any more health as it cant damage any more. But this ship will regain attack power when that health is taken. Ammo: Energy Bomb Reload:1 Speed:87 Health:500 Damage:5000 Range: well huge enough for it to attack and get in range before it get attacked but balanced Multi Shot: 42 So this unit will do huge damage to single units but is more effective against larger Spam. As there more health to leech from. So it main purpose is to attack enemy units and it doesn’t matter what unit its attacking. It will look like a zenith ship but like a space like B52 bomber. This ship lays waste to enemy Ships. It once it reaches huge amount of health it will if not receiving damage will then gain the DOOM status once it has the doom status it is DOOMED like the cursed Golem where it use to go around forced to attack the enemy. The timer will go down when the unit is not actively attacking the enemy so once it get this status. When this happens it gains it fire power back and will have an life expectancy of 3:40 sec if it not attacking. It meant to be sent to high level planet of the Ai and so if you don’t it will destroy all the ships on the planet and will slowly die if it doesn’t reinforce. So once it get too strong it then is forced to stay in the line of fire. Remember it losing a lot of health due to higher enemy forces and greater numbers but this is how it should be as if it doesn’t do that it will get destroyed for no reason. Thus this concludes this thingy Originally by: soMe_RandoM http://www.arcengames.com/forums/index.php/topic,6265.0.html | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Suggestions for future consideration will all be marked as "feedback." |
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this ship can get max of 210,000 health each second. when first created |
Date Modified | Username | Field | Change |
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Oct 3, 2010 5:20 am | Moonshine Fox | New Issue | |
Oct 4, 2010 3:23 pm | Chris_McElligottPark | Status | new => feedback |
Oct 4, 2010 3:23 pm | Chris_McElligottPark | Note Added: 0000238 | |
Oct 4, 2010 3:54 pm | Chris_McElligottPark | Status | feedback => considering |
Dec 27, 2010 11:44 pm | soMe_RandoM | Note Added: 0007139 |