View Issue Details

IDProjectCategoryLast Update
0009740Shattered HavenGameplay IdeaMar 7, 2013 8:11 pm
ReporterGameMaker24 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Summary0009740: Text message delays
DescriptionI marked this one "major" only because of my passion for game story text. ;)

While testing an event that triggers text, I accidentally skipped past the first of three messages, simply because my finger hit the controller at just the right time. Since this text is ONCEONLY, players would not get another chance to read it.

An elegant solution would be to have text write itself onto the box at a very fast, yet delayed, pace to prevent interaction until all of that box is written. Players could still skip past messages pretty quickly if they simply don't care about the story, but only when they're doing so intentionally.

The best implementation might be a Boolean flag in the text's script. This way, repeatable NPC messages could still load instantaneously since the same message can be retrieved again by the player at will.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Chris_McElligottPark

Mar 7, 2013 8:11 pm

administrator   ~0031012

* The text for dialogue and signs and so forth now scrolls in like it does in Valley 2, and you can hold down the confirm button to make it scroll in faster if you like.
** This makes the text feel more polished, as well as preventing issues where you accidentally click past it without being able to read it simply because of bumping the confirm button.

Thanks!

Issue History

Date Modified Username Field Change
Oct 13, 2012 9:32 pm GameMaker24 New Issue
Oct 13, 2012 9:32 pm GameMaker24 Status new => assigned
Oct 13, 2012 9:32 pm GameMaker24 Assigned To => Chris_McElligottPark
Mar 7, 2013 8:11 pm Chris_McElligottPark Note Added: 0031012
Mar 7, 2013 8:11 pm Chris_McElligottPark Status assigned => resolved
Mar 7, 2013 8:11 pm Chris_McElligottPark Resolution open => fixed
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea