View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0009667 | Shattered Haven | Graphical Bug | Oct 2, 2012 12:11 pm | Oct 4, 2012 8:08 pm | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0009667: Red world shows borders on certain BG objects | ||||
Description | When Game Over occurs, or when a post-winning spirit causes the screen to turn red, certain BG objects are displayed with borders around them. I have attached a screenshot of the store in Stantonsburg as an example. The store's walls and rooftops all have this outline. I also placed five Hedge2 objects to the right of the store, since they're also affected. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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Ah, I see. All those borders are always there, but they aren't being darkened like the rest of the images for some reason. |
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Thanks! -fixed an issue that previously could occur where if a global diffuse color was being set, it overrode any normal diffuse colors set to objects or lines. --this has been corrected to multiply the two of them together, which gives the expected result; the original issue was resulting in things like bright lines around buildings or roofs during the game-over red screen. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 2, 2012 12:11 pm | GameMaker24 | New Issue | |
Oct 2, 2012 12:11 pm | GameMaker24 | Status | new => assigned |
Oct 2, 2012 12:11 pm | GameMaker24 | Assigned To | => Chris_McElligottPark |
Oct 2, 2012 12:11 pm | GameMaker24 | File Added: Borders when Screen Goes Red.png | |
Oct 2, 2012 12:14 pm | Chris_McElligottPark | Note Added: 0028560 | |
Oct 4, 2012 8:08 pm | Chris_McElligottPark | Note Added: 0028594 | |
Oct 4, 2012 8:08 pm | Chris_McElligottPark | Status | assigned => resolved |
Oct 4, 2012 8:08 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |