View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009407 | AI War 1 / Classic | Graphical Bug | Aug 30, 2012 3:19 am | Sep 4, 2012 4:54 pm | |
Reporter | zharmad | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.073 | ||||
Fixed in Version | 5.077 | ||||
Summary | 0009407: Can see shots from allies on planets not in vision | ||||
Description | I suspect that this has been report before, but here it is. If I were to complete a nebula scenario that's connected to an AI world - the allies then rush through and attack the main world. I can then "see/hear" them firing at the active guards on that planet, without having any units on it. This has happened with the human splinter faction, I believe. Not sure about the others. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 30, 2012 3:19 am | zharmad | New Issue | |
Sep 4, 2012 4:54 pm | keith.lamothe | Internal Weight | => New |
Sep 4, 2012 4:54 pm | keith.lamothe | Note Added: 0028202 | |
Sep 4, 2012 4:54 pm | keith.lamothe | Status | new => resolved |
Sep 4, 2012 4:54 pm | keith.lamothe | Fixed in Version | => 5.077 |
Sep 4, 2012 4:54 pm | keith.lamothe | Resolution | open => fixed |
Sep 4, 2012 4:54 pm | keith.lamothe | Assigned To | => keith.lamothe |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |