View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009258 | AI War 1 / Classic | Balance Issue | Aug 16, 2012 2:39 am | Aug 16, 2012 11:33 am | |
Reporter | Kemeno | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.062 | ||||
Fixed in Version | 5.063 | ||||
Summary | 0009258: Neinzul Champion Cloak is still enabled when their modules are firing | ||||
Description | This makes killing starbases with missile modules a relatively straightforward affair. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
For 5.063: * Fixed a bug where inherently-cloaked ships were not decloaked by their modules firing (externally-cloaked ships were already working properly). Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 16, 2012 2:39 am | Kemeno | New Issue | |
Aug 16, 2012 11:33 am | keith.lamothe | Internal Weight | => New |
Aug 16, 2012 11:33 am | keith.lamothe | Note Added: 0027700 | |
Aug 16, 2012 11:33 am | keith.lamothe | Status | new => resolved |
Aug 16, 2012 11:33 am | keith.lamothe | Fixed in Version | => 5.063 |
Aug 16, 2012 11:33 am | keith.lamothe | Resolution | open => fixed |
Aug 16, 2012 11:33 am | keith.lamothe | Assigned To | => keith.lamothe |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |