View Issue Details

IDProjectCategoryLast Update
0009208Valley 1Bug - Room IssuesAug 16, 2012 8:37 am
ReporterSnave Assigned ToChris_McElligottPark  
Status feedbackResolutionopen 
Summary0009208: NPC Dispatch Mission Stats Fail to Update
DescriptionThe success/failure stats on NPC dispatch missions fail to immediately update after sending an NPC on a mission. As a result, it is possible to just hit the button after a 100% survival and churn out as many arcane ingredients of the one type as you desire. Once you return to the main dispatch menu, the stats readjust to reflect these successes (and dish out huge mood penalties in future) but this is still a bit wonky.
TagsNo tags attached.
Internal WeightMajor Problem

Activities

Chris_McElligottPark

Aug 16, 2012 8:37 am

administrator   ~0027688

What version are you seeing this in? I'm unable to duplicate this in the latest beta, and I don't think this would ever have been possible just based on the code. Are you playing multiplayer or solo?

The reason I don't think this is possible is that in multiplayer this is primarily executed on the server rather than on the client, and in terms of the client it's using the underlying data and nothing to do with the interface. So even if the interface was out of date (which I can't duplicate), it would be using the underlying correct data in single player.

Any added details you can provide on how to reproduce this would definitely be welcome!

Issue History

Date Modified Username Field Change
Aug 12, 2012 2:56 pm Snave New Issue
Aug 13, 2012 12:19 pm tigersfan Internal Weight => Major Problem
Aug 13, 2012 12:19 pm tigersfan Assigned To => Chris_McElligottPark
Aug 13, 2012 12:19 pm tigersfan Status new => assigned
Aug 16, 2012 8:37 am Chris_McElligottPark Note Added: 0027688
Aug 16, 2012 8:37 am Chris_McElligottPark Status assigned => feedback