View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0009200 | AI War 1 / Classic | Bug - Gameplay | Aug 11, 2012 11:06 pm | Aug 13, 2012 12:55 pm | |
Reporter | Lancefighter | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.059 | ||||
Fixed in Version | 5.060 | ||||
Summary | 0009200: Beam weapons sometimes fire the wrong way when near forcefields | ||||
Description | In the attached save, going immediately to my shadow destroyer thing (zoom to control group 1) youll note that the spire station is firing in completely the wrong direction to hit anything. I feel like there is an issue in finding the target's location when the firing object is overlapped by its target somehow. I havent thoroughly tested it, but im pretty sure it should be fairly easy to reproduce; Just overlap a beam weapon of some sort with the forcefield it is shooting at. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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The spire beam style weapons in general are kind of behaving odd when it comes to firing at something that is not a good distance away. Often times, the beam stops at where their target WAS, which is a bit of a problem if they are moving while firing. |
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For 5.060: * Fixed a bug where photon lances fired at forcefields overlapping the firing ship could wind up firing in a totally wrong direction. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 11, 2012 11:06 pm | Lancefighter | New Issue | |
Aug 11, 2012 11:06 pm | Lancefighter | File Added: wrong direction lasers.sav | |
Aug 11, 2012 11:28 pm | TechSY730 | Note Added: 0027541 | |
Aug 13, 2012 12:15 pm | tigersfan | Internal Weight | => Fix Before Major Release |
Aug 13, 2012 12:15 pm | tigersfan | Assigned To | => keith.lamothe |
Aug 13, 2012 12:15 pm | tigersfan | Status | new => assigned |
Aug 13, 2012 12:55 pm | keith.lamothe | Note Added: 0027604 | |
Aug 13, 2012 12:55 pm | keith.lamothe | Status | assigned => resolved |
Aug 13, 2012 12:55 pm | keith.lamothe | Fixed in Version | => 5.060 |
Aug 13, 2012 12:55 pm | keith.lamothe | Resolution | open => fixed |