View Issue Details

IDProjectCategoryLast Update
0009172AI War 1 / ClassicSuggestion - Interface Ideas - Game and Menu ControlsAug 9, 2012 12:25 pm
ReporterVarone Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version5.055 
Fixed in Version5.056 
Summary0009172: Unlocking new modules isn't user friendly
DescriptionWhen i first got my unlock point it took me about 20 minutes to figure out how to actually use it!

Some clearer guidance may be needed or allow a player to unlock a module by clicking on the champion and then on a module that is currently locked. The popup message can appear asking the player are they sure they want to unlock that module.
TagsNo tags attached.
Internal WeightNew

Activities

keith.lamothe

Aug 9, 2012 12:25 pm

administrator   ~0027483

For 5.056:

* Champion module upgrade clarification:
** The "champion has unlock points to spend" alert now ends in the text "(click to spend)" (clicking it was already taking you to the unlock screen)
** On the ship-design/unlock screen for a champion, instead of displaying "LOCKED" modules that are "in reach" but not unlocked now display "NEED MORE UNLOCK POINTS" or "CLICK TO UNLOCK" depending on whether you have enough points to unlock them.

Thanks :)

Issue History

Date Modified Username Field Change
Aug 9, 2012 9:23 am Varone New Issue
Aug 9, 2012 9:57 am keith.lamothe Assigned To => keith.lamothe
Aug 9, 2012 9:57 am keith.lamothe Status new => assigned
Aug 9, 2012 12:25 pm keith.lamothe Internal Weight => New
Aug 9, 2012 12:25 pm keith.lamothe Note Added: 0027483
Aug 9, 2012 12:25 pm keith.lamothe Status assigned => resolved
Aug 9, 2012 12:25 pm keith.lamothe Fixed in Version => 5.056
Aug 9, 2012 12:25 pm keith.lamothe Resolution open => fixed