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IDProjectCategoryLast Update
0009098AI War 1 / ClassicSuggestion - Unit Abilities And BehaviorsAug 2, 2012 8:49 am
Reporterzharmad Assigned To 
Status consideringResolutionopen 
Product Version5.050 
Summary0009098: Retooling the three command stations - have a command station with increased supply range
Descriptionhttp://www.arcengames.com/forums/index.php/topic,11253.msg113952.html#msg113952

Following on from the discussion about the balance between economic and other command stations. I would suggest that this difficult tension between choosing harvestor upgrades and economic command stations be avoided by removing the more situational economic ones.

I further suggest that we create a command station that is able to provide supply to a 2-planets radius, rather than simply an adjacent property. It will be defenceless like the economic in return for providing greater striking distance.

The function above is best described as "logistics", so it may be better to rename the logistics command station to something more similar to zenith space-time manipulators. What short name can we give this?

Opinions?
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Kahuna

Aug 2, 2012 8:49 am

reporter   ~0027283

I think this could be a good upgrade for MarkII or III Logistics command station. Atm unlocking II and III is pointless.

Issue History

Date Modified Username Field Change
Aug 2, 2012 8:08 am zharmad New Issue
Aug 2, 2012 8:42 am tigersfan Internal Weight => Feature Suggestion
Aug 2, 2012 8:42 am tigersfan Status new => considering
Aug 2, 2012 8:49 am Kahuna Note Added: 0027283