View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0009059 | AI War 1 / Classic | GUI | Jul 28, 2012 4:06 pm | Jul 30, 2012 6:00 pm | |
Reporter | Minotaar | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.050 | ||||
Fixed in Version | 5.051 | ||||
Summary | 0009059: Engineers assisiting Neinzul Enclaves use resources even when not producing anything | ||||
Description | Even if the enclave is capped out or in low-power mode, the engineers still drain resources. They also seem to prioritize them for auto-assist, so this is a literal money sink. In the attached save there's some enclaves and engineers at Void. 11 engineers manage to pump almost 6k m/c per second even into powered-down enclaves. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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The enclave had a small amount of engine damage; they clear it up relatively fast and move on. Granted, due to the repair cost fix it basically devastates your economy in the meantime ;) I'll change pure-engine-repair to not cost anything, but it wasn't trying to assist your (disabled) build queue. |
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Hmm, I have managed to reproduce the "assisting an enclave that can't produce anything" in the past, but foolishly did not save it. However, for me, did it when it had to stop building due to ship caps being hit after it started on a ship (because of some other constrictor), and it had some normal damage too. |
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Turns out there was a bug in there too; for 5.051: * Fixed several issues where units with "infinite engine health" were not being handled consistently. ** For example, a neinzul enclave starship had an internal engine health value high enough to be listed as "infinite" but not high enough to actually refuse to set engine damage to a value > 0. This could lead to protracted (and expensive, in previous versions) periods of trying to repair engine damage. Thanks :) |
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My bad for reporting this twice |
Date Modified | Username | Field | Change |
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Jul 28, 2012 4:06 pm | Minotaar | New Issue | |
Jul 28, 2012 4:06 pm | Minotaar | File Added: engi_enclave_bug.sav | |
Jul 28, 2012 5:14 pm | keith.lamothe | Internal Weight | => New |
Jul 28, 2012 5:14 pm | keith.lamothe | Note Added: 0027175 | |
Jul 28, 2012 5:14 pm | keith.lamothe | Status | new => closed |
Jul 28, 2012 5:14 pm | keith.lamothe | Assigned To | => keith.lamothe |
Jul 28, 2012 5:14 pm | keith.lamothe | Resolution | open => no change required |
Jul 28, 2012 5:14 pm | keith.lamothe | Fixed in Version | => 5.051 |
Jul 28, 2012 6:59 pm | TechSY730 | Note Added: 0027177 | |
Jul 30, 2012 10:23 am | keith.lamothe | Note Added: 0027201 | |
Jul 30, 2012 10:23 am | keith.lamothe | Status | closed => resolved |
Jul 30, 2012 10:23 am | keith.lamothe | Resolution | no change required => fixed |
Jul 30, 2012 6:00 pm | Wingflier | Note Added: 0027205 | |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |