View Issue Details

IDProjectCategoryLast Update
0008814Valley 1Suggestion - Mission IdeasJul 9, 2012 10:41 am
Reportervadatajs Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version1.113 
Fixed in Version1.116 
Summary0008814: secret missions can sometimes reward two scrolls for the same 'personality structure'
DescriptionThis has happened twice in the same game, so it doesn't appear to be because you've reached the last personality structure.

The second scroll is unusable after the first has been used.

Suggest that mission rewards ensure that two of the same 'personality structure' cannot be rewarded.
TagsNo tags attached.
Internal WeightNew

Activities

vadatajs

Jul 7, 2012 9:09 am

reporter  

2012-07-07_00004.jpg (383,900 bytes)

vadatajs

Jul 7, 2012 9:10 am

reporter  

2012-07-07_00007.jpg (566,678 bytes)

Pyrrhic

Jul 7, 2012 10:37 am

reporter   ~0026448

The second one isn't totally useless - you can save it for the next continent, right? (I'm actually not sure if you can carry over personality structures between continents, but I think you can.)

Chris_McElligottPark

Jul 7, 2012 11:16 am

administrator   ~0026452

Nope, you can't save it for the next continent.

The problem with ensuring that you don't get duplicates on these is that we never know if a player will actually try to complete a secret mission or not. This is something we'll have to come up with a fallback for for 1.3, probably.

vadatajs

Jul 7, 2012 12:10 pm

reporter   ~0026463

I see what you're saying, I wasn't thinking along the lines of duplicates for separate missions; I was thinking along the lines of preventing duplicates for a 'single' mission.

Chris_McElligottPark

Jul 7, 2012 12:16 pm

administrator   ~0026465

Oh, wow -- it gave you duplicates in the same mission? That's definitely not kosher!

vadatajs

Jul 7, 2012 12:17 pm

reporter   ~0026466

Correct, see attached screenshots.

Pyrrhic

Jul 7, 2012 2:06 pm

reporter   ~0026472

Last edited: Jul 7, 2012 2:08 pm

As for duplicates in separate missions - maybe you could have logic saying if a secret mission's rewards contain a personality structure or personality-structure-scroll you already have, then its rewards will be re-selected from the list of rewards you don't have, and from the list of world map buildings;
I suppose the check would be made every time you completed a mission, on all secret missions on that continent that you were aware of, or something like that.

keith.lamothe

Jul 9, 2012 10:41 am

administrator   ~0026578

For 1.116:

* Secret missions will now absolutely not seed the same guardian power more than once in the reward list.
** This won't impact already-generated secret missions, fyi.

Thanks :)

Issue History

Date Modified Username Field Change
Jul 7, 2012 9:09 am vadatajs New Issue
Jul 7, 2012 9:09 am vadatajs File Added: 2012-07-07_00004.jpg
Jul 7, 2012 9:10 am vadatajs File Added: 2012-07-07_00007.jpg
Jul 7, 2012 10:37 am Pyrrhic Note Added: 0026448
Jul 7, 2012 11:16 am Chris_McElligottPark Note Added: 0026452
Jul 7, 2012 12:10 pm vadatajs Note Added: 0026463
Jul 7, 2012 12:16 pm Chris_McElligottPark Note Added: 0026465
Jul 7, 2012 12:17 pm vadatajs Note Added: 0026466
Jul 7, 2012 2:06 pm Pyrrhic Note Added: 0026472
Jul 7, 2012 2:08 pm Pyrrhic Note Edited: 0026472
Jul 9, 2012 10:41 am keith.lamothe Internal Weight => New
Jul 9, 2012 10:41 am keith.lamothe Note Added: 0026578
Jul 9, 2012 10:41 am keith.lamothe Status new => resolved
Jul 9, 2012 10:41 am keith.lamothe Fixed in Version => 1.116
Jul 9, 2012 10:41 am keith.lamothe Resolution open => fixed
Jul 9, 2012 10:41 am keith.lamothe Assigned To => keith.lamothe