View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0008716 | Valley 1 | Bug - Other | Jun 30, 2012 11:52 pm | Jul 6, 2012 3:08 pm | |
Reporter | Nanashi | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 1.112 | ||||
Summary | 0008716: Shield Spell effects not fading | ||||
Description | Fire Shield will occasionally retain its visual effect even though it is not currently active (no shield bar above lifebar). Casting Fire shield a second time just causes a second shield effect to be generated. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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For 1.112: * Fixed a bug where some ongoing conditions (mainly just the shields) were not being properly cleaned up before removal during chunk transitions, which could lead to the shield visual effect coming back and lasting forever if you went back to the chunk you just left before it dropped to disk. Thanks :) |
Date Modified | Username | Field | Change |
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Jun 30, 2012 11:52 pm | Nanashi | New Issue | |
Jun 30, 2012 11:52 pm | Nanashi | File Added: shieldbug.jpg | |
Jul 2, 2012 9:23 am | tigersfan | Internal Weight | => Fix Before Major Release |
Jul 2, 2012 9:23 am | tigersfan | Assigned To | => Chris_McElligottPark |
Jul 2, 2012 9:23 am | tigersfan | Status | new => assigned |
Jul 6, 2012 3:08 pm | keith.lamothe | Note Added: 0026414 | |
Jul 6, 2012 3:08 pm | keith.lamothe | Status | assigned => resolved |
Jul 6, 2012 3:08 pm | keith.lamothe | Fixed in Version | => 1.112 |
Jul 6, 2012 3:08 pm | keith.lamothe | Resolution | open => fixed |