View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0008703 | Valley 1 | Gameplay Issue | Jun 29, 2012 11:04 pm | Jun 29, 2012 11:44 pm | |
Reporter | jruderman | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 1.107 | ||||
Summary | 0008703: Map is messy when a tile contains both a building and a mission | ||||
Description | It ends up being hard to see both the mission and the building. Maybe this should be disallowed? | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
Thanks! * Fixed an issue where in the previous version it was possible to create a building structure in a region that already had a mission. You're not supposed to be able to do that (a tile has only one thing on it, or is supposed to). |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 29, 2012 11:04 pm | jruderman | New Issue | |
Jun 29, 2012 11:44 pm | Chris_McElligottPark | Internal Weight | => New |
Jun 29, 2012 11:44 pm | Chris_McElligottPark | Note Added: 0026161 | |
Jun 29, 2012 11:44 pm | Chris_McElligottPark | Status | new => resolved |
Jun 29, 2012 11:44 pm | Chris_McElligottPark | Fixed in Version | => 1.107 |
Jun 29, 2012 11:44 pm | Chris_McElligottPark | Resolution | open => fixed |
Jun 29, 2012 11:44 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |