View Issue Details

IDProjectCategoryLast Update
0008547AI War 1 / ClassicCrash/ExceptionAug 9, 2012 7:34 am
Reporterinfinity413 Assigned Tokeith.lamothe  
Status assignedResolutionopen 
Product Version5.035 
Summary0008547: 200 million enemy ships Post (Counter II & III)
DescriptionAbout half way through my 100 planet game against 2 AI level 5 (Grav Driller & Neinzul Viral Enthusiast) I attacked two different planets. After destroying the structures on both planets that spawn the counter attacks, I noticed the unusually large numbers totaling about 200 million. (see attached screenshot) When it came time for the 134 million to arrive, the game (after pausing for a few minutes) crashed.

When I reloaded my save and tried again, this time it didn't spawn such large numbers. I believe they were around 1,000 ships this time. That seemed more normal.

I figured I would at least alert you to this in case you wanted to put in some kind of check to make sure it doesn't occur for anyone else either.

Specs...
Mac OS X 10.6.8 Build 10K549
2.8 GHz Intel Core 2 Duo
4 GB 667 MHz DDR2 SDRAM
ATI Radeon HD 2600

100 Planet
2 AI level 5 (Grav Driller & Neinzul Viral Enthusiast)
Unit Cap: Normal
Combat: Blitz
No Cheats
Human Resistance Fighters 4
Human Colony Rebellion 4
Zeneith Traders
Zeneith Dyson Sphere 4
No AI Plots
No Mods
TagsNo tags attached.
Internal WeightFix Before Major Release

Activities

TechSY730

Jun 13, 2012 2:11 pm

reporter   ~0025826

200 Million!? O_o

If you didn't already, could you turn on Advanced logging (which will log how the AI calculates wave sizes for each wave). You can find it under the Advanced tab in the options.

If you can duplicate it with that on, post the AIThreadWaveComputation.log and the MainThreadWaveComputation.log files here (not sure if these are the exact file names, but they should be similar to that)

If you already had it on when you hit this, just post the log files.

infinity413

Aug 9, 2012 7:34 am

reporter   ~0027475

I did not have logging enabled when it occurred and I attempted to duplicate the issue multiple times but the bug appears to be shy. We could just chalk this one up to being a fluke and if it happens again I can open a new issue.

Issue History

Date Modified Username Field Change
Jun 13, 2012 10:53 am infinity413 New Issue
Jun 13, 2012 2:11 pm TechSY730 Note Added: 0025826
Jun 14, 2012 6:46 am tigersfan Internal Weight => Fix Before Major Release
Jun 14, 2012 6:46 am tigersfan Assigned To => keith.lamothe
Jun 14, 2012 6:46 am tigersfan Status new => assigned
Aug 9, 2012 7:34 am infinity413 Note Added: 0027475
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - Crash or Exception => Crash/Exception