View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0008537 | Valley 1 | Suggestion - Balancing Issues | Jun 11, 2012 7:45 pm | Jun 26, 2012 4:07 pm | |
Reporter | GigaClon | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 1.057 | ||||
Summary | 0008537: Limit Rerolling as option | ||||
Description | I think one of cool thing that could be an option limit rerolls on new char from something like 2 rerolls to no rerolls to random character (no choice). I know you can do this now but maybe you use this for more achivements/other bonuess? | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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You could tie the Strategic Difficulty to the number of re-rolls you are allowed per death. Maybe only limit re-rolls above Wily difficulty. |
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Then I would just go into a random tile and kill the character to get more re-rolls. Don't make the game more inconvenient that it needs to be. |
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It would actually become annoying quickly if you do not get what you are seeking, especially with the random enchants placed on characters recently, making people inclined to only want a low amount of the people they roll with.. I mean, maybe in the future if the game calls for it, but right now, I do not see the positives in the matter and for that, i'm out. Sorry. |
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well you if you didn't want limited rerolls you would just turn the option off. I mean there is nothing preventing you from self-limiting in this fashion but it would be nice see some program recognition of it, like a hardcore mode in some games, it is possible to do it without the program support but people like to do it for e-pen. |
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Game difficulty should come form the game-play, not the menu's before you start. whilst character selection has a role in this, it's not that important if you pick someone with a bit less health or mana or attack. Also if you can do it without the option as it stands, why bother putting the option there in the first place? I mean people play Legend of Zelda without the sword, there's no option for that, and there doesn't need to be. |
Date Modified | Username | Field | Change |
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Jun 11, 2012 7:45 pm | GigaClon | New Issue | |
Jun 12, 2012 7:55 am | tigersfan | Internal Weight | => Feature Suggestion |
Jun 12, 2012 7:55 am | tigersfan | Status | new => considering |
Jun 25, 2012 3:58 pm | darkchair | Note Added: 0026056 | |
Jun 26, 2012 11:57 am | LayZboy | Note Added: 0026069 | |
Jun 26, 2012 11:58 am | LayZboy | Note Edited: 0026069 | |
Jun 26, 2012 12:42 pm | MouldyK | Note Added: 0026071 | |
Jun 26, 2012 3:37 pm | GigaClon | Note Added: 0026072 | |
Jun 26, 2012 4:07 pm | LayZboy | Note Added: 0026074 |