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IDProjectCategoryLast Update
0008535Valley 1SuggestionJun 12, 2012 9:12 am
ReporterAcetyl Assigned To 
Severityfeature 
Status consideringResolutionopen 
Product Version1.057 
Summary0008535: Ambient wind in tiles next to windstorm affected tiles
DescriptionApply a damageless occasional gust of wind in tiles adjacent to windstorm affected tiles. It would affect you similar to the way windstorms do, blowing explosions around, pushing your character around. It would add incentive to clear the entire map with your wind shelter network, and also give the tiles more of a sense of spatial relations.

You could also add erratic weather, lightning storms, occasional rain. To show the area is still unstable.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Misery

Jun 12, 2012 9:12 am

reporter   ~0025786

This sounds interesting.

Having the positioning of tiles in relation to each other mean more (beyond just migration) on the world map is probably a good thing; it means that the layout matters even more overall.

Issue History

Date Modified Username Field Change
Jun 11, 2012 6:59 pm Acetyl New Issue
Jun 12, 2012 7:50 am tigersfan Internal Weight => Feature Suggestion
Jun 12, 2012 7:50 am tigersfan Status new => considering
Jun 12, 2012 9:12 am Misery Note Added: 0025786
Apr 14, 2014 9:28 am Chris_McElligottPark Category Suggestion - General Idea => Suggestion - General
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - General => Suggestion