View Issue Details

IDProjectCategoryLast Update
0008498Valley 1Crash/ExceptionJun 12, 2012 11:20 am
Reportermadcow Assigned ToChris_McElligottPark  
Severitymajor 
Status closedResolutionno change required 
Product Version1.045 
Summary0008498: failed update
DescriptionI play AVWW on mac 10.6.8, during an update from AVWW version 10.045 I received the following error causing the update to fail.
"There has been an error. Error while reading ZIP file /Users/MyUserName/applications/AVWW/RuntimeData/updates/1052.zip The application will exit now."

Starting the game up after this causes fatal errors, the version of AVWW still reads as 10.045.

The Error log is below:


06/09/2012 14:53:45
System.DllNotFoundException: AVWWST
  at (wrapper managed-to-native) Steamworks:InitSteam ()
  at Steamworks.Initialize () [0x00000] in <filename unknown>:0

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at Steamworks.Initialize()
   at Game.LoadFirstCriticalData()
   at MainCameraLogic.StartInternal()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

06/09/2012 14:53:46
GameInit (0 - 06/09/2012 14:53:46)

06/09/2012 14:53:46
GameInit (1 - 06/09/2012 14:53:46)

06/09/2012 14:53:46
GameInit (2 - 06/09/2012 14:53:46)

06/09/2012 14:53:48
audio load: 211

06/09/2012 14:53:48
GameInit (3 - 06/09/2012 14:53:48)

06/09/2012 14:53:48
GameInit (4 - 06/09/2012 14:53:48)

06/09/2012 14:53:48
GameInit (5 - 06/09/2012 14:53:48)

06/09/2012 14:53:49
GameInit (6 - 06/09/2012 14:53:49)

06/09/2012 14:53:49
GameInit (7 - 06/09/2012 14:53:49)

06/09/2012 14:53:49
GameInit (8 - 06/09/2012 14:53:49)

06/09/2012 14:53:49
GameInit (9 - 06/09/2012 14:53:49)

06/09/2012 14:53:49
GameInit (10 - 06/09/2012 14:53:49)

06/09/2012 14:55:30
Saving everything as we exit...

06/09/2012 15:25:10
System.DllNotFoundException: AVWWST
  at (wrapper managed-to-native) Steamworks:InitSteam ()
  at Steamworks.Initialize () [0x00000] in <filename unknown>:0

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at Steamworks.Initialize()
   at Game.LoadFirstCriticalData()
   at MainCameraLogic.StartInternal()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

06/09/2012 15:25:10
GameInit (0 - 06/09/2012 15:25:10)

06/09/2012 15:25:10
GameInit (1 - 06/09/2012 15:25:10)

06/09/2012 15:25:10
GameInit (2 - 06/09/2012 15:25:10)

06/09/2012 15:25:11
audio load: 211

06/09/2012 15:25:11
GameInit (3 - 06/09/2012 15:25:11)

06/09/2012 15:25:11
GameInit (4 - 06/09/2012 15:25:11)

06/09/2012 15:25:11
Unknown ParticlePattern 'CommandFlare'

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ParticlePatternData.ParseFromString(System.String Value)
   at ParticlePatternData.ProcessPattern(System.Xml.XmlNode PatternNode)
   at ParticlePatternData.ProcessLoadedXml(System.Xml.XmlElement Root)
   at ParticlePatternData.ReadAllExternalConfigurationDataFromDiskInner(System.String DirectoryPath)
   at ParticlePatternData.ReadAllExternalConfigurationDataFromDisk()
   at ParticlePatternData.Initialize()
   at Game.GameForm_Load()
   at Game.ContinueInitializeGame()
   at Game.ContinueMultiStageProcess()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

06/09/2012 15:25:11
Unknown ParticlePattern 'StaticDischargeLine'

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ParticlePatternData.ParseFromString(System.String Value)
   at ParticlePatternData.ProcessPattern(System.Xml.XmlNode PatternNode)
   at ParticlePatternData.ProcessLoadedXml(System.Xml.XmlElement Root)
   at ParticlePatternData.ReadAllExternalConfigurationDataFromDiskInner(System.String DirectoryPath)
   at ParticlePatternData.ReadAllExternalConfigurationDataFromDisk()
   at ParticlePatternData.Initialize()
   at Game.GameForm_Load()
   at Game.ContinueInitializeGame()
   at Game.ContinueMultiStageProcess()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

06/09/2012 15:25:11
Unknown ParticlePattern 'MissionEntranceGate'

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ParticlePatternData.ParseFromString(System.String Value)
   at ParticlePatternData.ProcessPattern(System.Xml.XmlNode PatternNode)
   at ParticlePatternData.ProcessLoadedXml(System.Xml.XmlElement Root)
   at ParticlePatternData.ReadAllExternalConfigurationDataFromDiskInner(System.String DirectoryPath)
   at ParticlePatternData.ReadAllExternalConfigurationDataFromDisk()
   at ParticlePatternData.Initialize()
   at Game.GameForm_Load()
   at Game.ContinueInitializeGame()
   at Game.ContinueMultiStageProcess()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

06/09/2012 15:25:11
MISSING LOCALIZATION: AbilityType_Name_BattlefieldCommandFlare

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at Language.GetValue(System.String ID)
   at AbilityTypeData..ctor(AbilityType Type)
   at AbilityTypeData.Initialize()
   at Game.GameForm_Load()
   at Game.ContinueInitializeGame()
   at Game.ContinueMultiStageProcess()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

06/09/2012 15:25:11
MISSING LOCALIZATION: AbilityType_Desc_BattlefieldCommandFlare

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at Language.GetValue(System.String ID)
   at AbilityTypeData..ctor(AbilityType Type)
   at AbilityTypeData.Initialize()
   at Game.GameForm_Load()
   at Game.ContinueInitializeGame()
   at Game.ContinueMultiStageProcess()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

06/09/2012 15:25:11
MISSING LOCALIZATION: GameEntityType_Name_BattlefieldCommandFlare

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at Language.GetValue(System.String ID)
   at GameEntityTypeData..ctor(GameEntityType FinalType)
   at GameEntityTypeData.Initialize()
   at Game.GameForm_Load()
   at Game.ContinueInitializeGame()
   at Game.ContinueMultiStageProcess()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

06/09/2012 15:25:11
-----------
Load error: System.FormatException: TryReadInt32: No Valid Integer Found (M)MonsterEldritchFlame
993,0,0,120,340,0,0,0,0,0,0,0,0,-230,150,0,0,0,20,GhostlyHeartLeftLobe
994,0,0,100,300,0,0,0,0,0,0,0,0,270,100,0,0,0,21,GhostlyHeartRightLobe
995,0,0,80,280,0,0,0,0,0,0,0,0,0,280,0,0,0,23,GhostlyHeartVentralLobe
996,30,320,110,320,0,0,0,0,0,0,0,0,0,0,0,0,-100,12,GhostlyHeart
997,0,0,50,120,0,0,0,0,80,80,80,0,0,0,39,MissionEntranceFloatingPortalWaterOrNon
  at ArcenDeserializationBuffer.TryReadInt32 (System.Boolean& WasSuccessful, Boolean ThrowExceptionOnFailure) [0x00000] in <filename unknown>:0
  at ArcenDeserializationBuffer.ReadInt32 () [0x00000] in <filename unknown>:0
  at GameEntityTypeData.DeserializeExternalConfigurationDataFrom (.ArcenDeserializationBuffer InputBuffer, Int32 DeserializationVersion) [0x00000] in <filename unknown>:0
  at GameEntityTypeData.ReadAllExternalConfigurationDataFromDisk () [0x00000] in <filename unknown>:0
  at GameEntityTypeData.Initialize () [0x00000] in <filename unknown>:0
  at Game.GameForm_Load () [0x00000] in <filename unknown>:0
  at Game.ContinueInitializeGame () [0x00000] in <filename unknown>:0
Stack Trace: at ArcenDeserializationBuffer.TryReadInt32 (System.Boolean& WasSuccessful, Boolean ThrowExceptionOnFailure) [0x00000] in <filename unknown>:0
  at ArcenDeserializationBuffer.ReadInt32 () [0x00000] in <filename unknown>:0
  at GameEntityTypeData.DeserializeExternalConfigurationDataFrom (.ArcenDeserializationBuffer InputBuffer, Int32 DeserializationVersion) [0x00000] in <filename unknown>:0
  at GameEntityTypeData.ReadAllExternalConfigurationDataFromDisk () [0x00000] in <filename unknown>:0
  at GameEntityTypeData.Initialize () [0x00000] in <filename unknown>:0
  at Game.GameForm_Load () [0x00000] in <filename unknown>:0
  at Game.ContinueInitializeGame () [0x00000] in <filename unknown>:0


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at Game.ContinueInitializeGame()
   at Game.ContinueMultiStageProcess()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

06/09/2012 15:25:11
: -----------
Load error: System.FormatException: TryReadInt32: No Valid Integer Found (M)MonsterEldritchFlame
993,0,0,120,340,0,0,0,0,0,0,0,0,-230,150,0,0,0,20,GhostlyHeartLeftLobe
994,0,0,100,300,0,0,0,0,0,0,0,0,270,100,0,0,0,21,GhostlyHeartRightLobe
995,0,0,80,280,0,0,0,0,0,0,0,0,0,280,0,0,0,23,GhostlyHeartVentralLobe
996,30,320,110,320,0,0,0,0,0,0,0,0,0,0,0,0,-100,12,GhostlyHeart
997,0,0,50,120,0,0,0,0,80,80,80,0,0,0,39,MissionEntranceFloatingPortalWaterOrNon
  at ArcenDeserializationBuffer.TryReadInt32 (System.Boolean& WasSuccessful, Boolean ThrowExceptionOnFailure) [0x00000] in <filename unknown>:0
  at ArcenDeserializationBuffer.ReadInt32 () [0x00000] in <filename unknown>:0
  at GameEntityTypeData.DeserializeExternalConfigurationDataFrom (.ArcenDeserializationBuffer InputBuffer, Int32 DeserializationVersion) [0x00000] in <filename unknown>:0
  at GameEntityTypeData.ReadAllExternalConfigurationDataFromDisk () [0x00000] in <filename unknown>:0
  at GameEntityTypeData.Initialize () [0x00000] in <filename unknown>:0
  at Game.GameForm_Load () [0x00000] in <filename unknown>:0
  at Game.ContinueInitializeGame () [0x00000] in <filename unknown>:0
Stack Trace: at ArcenDeserializationBuffer.TryReadInt32 (System.Boolean& WasSuccessful, Boolean ThrowExceptionOnFailure) [0x00000] in <filename unknown>:0
  at ArcenDeserializationBuffer.ReadInt32 () [0x00000] in <filename unknown>:0
  at GameEntityTypeData.DeserializeExternalConfigurationDataFrom (.ArcenDeserializationBuffer InputBuffer, Int32 DeserializationVersion) [0x00000] in <filename unknown>:0
  at GameEntityTypeData.ReadAllExternalConfigurationDataFromDisk () [0x00000] in <filename unknown>:0
  at GameEntityTypeData.Initialize () [0x00000] in <filename unknown>:0
  at Game.GameForm_Load () [0x00000] in <filename unknown>:0
  at Game.ContinueInitializeGame () [0x00000] in <filename unknown>:0


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at Game.ContinueInitializeGame()
   at Game.ContinueMultiStageProcess()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

06/09/2012 15:25:11
GameInit (5 - 06/09/2012 15:25:11)

06/09/2012 15:25:11
GameInit (6 - 06/09/2012 15:25:11)

06/09/2012 15:25:11
GameInit (7 - 06/09/2012 15:25:11)

06/09/2012 15:25:11
GameInit (8 - 06/09/2012 15:25:11)

06/09/2012 15:25:11
GameInit (9 - 06/09/2012 15:25:11)

06/09/2012 15:25:11
GameInit (10 - 06/09/2012 15:25:11)

06/09/2012 15:25:56
Saving everything as we exit...

06/09/2012 15:38:06
System.DllNotFoundException: AVWWST
  at (wrapper managed-to-native) Steamworks:InitSteam ()
  at Steamworks.Initialize () [0x00000] in <filename unknown>:0

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at Steamworks.Initialize()
   at Game.LoadFirstCriticalData()
   at MainCameraLogic.StartInternal()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

06/09/2012 15:38:06
GameInit (0 - 06/09/2012 15:38:06)

06/09/2012 15:38:06
GameInit (1 - 06/09/2012 15:38:06)

06/09/2012 15:38:06
GameInit (2 - 06/09/2012 15:38:06)

06/09/2012 15:38:07
audio load: 211

06/09/2012 15:38:07
GameInit (3 - 06/09/2012 15:38:07)

06/09/2012 15:38:07
GameInit (4 - 06/09/2012 15:38:07)

06/09/2012 15:38:07
Unknown ParticlePattern 'CommandFlare'

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ParticlePatternData.ParseFromString(System.String Value)
   at ParticlePatternData.ProcessPattern(System.Xml.XmlNode PatternNode)
   at ParticlePatternData.ProcessLoadedXml(System.Xml.XmlElement Root)
   at ParticlePatternData.ReadAllExternalConfigurationDataFromDiskInner(System.String DirectoryPath)
   at ParticlePatternData.ReadAllExternalConfigurationDataFromDisk()
   at ParticlePatternData.Initialize()
   at Game.GameForm_Load()
   at Game.ContinueInitializeGame()
   at Game.ContinueMultiStageProcess()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

06/09/2012 15:38:07
Unknown ParticlePattern 'StaticDischargeLine'

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ParticlePatternData.ParseFromString(System.String Value)
   at ParticlePatternData.ProcessPattern(System.Xml.XmlNode PatternNode)
   at ParticlePatternData.ProcessLoadedXml(System.Xml.XmlElement Root)
   at ParticlePatternData.ReadAllExternalConfigurationDataFromDiskInner(System.String DirectoryPath)
   at ParticlePatternData.ReadAllExternalConfigurationDataFromDisk()
   at ParticlePatternData.Initialize()
   at Game.GameForm_Load()
   at Game.ContinueInitializeGame()
   at Game.ContinueMultiStageProcess()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

06/09/2012 15:38:07
Unknown ParticlePattern 'MissionEntranceGate'

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ParticlePatternData.ParseFromString(System.String Value)
   at ParticlePatternData.ProcessPattern(System.Xml.XmlNode PatternNode)
   at ParticlePatternData.ProcessLoadedXml(System.Xml.XmlElement Root)
   at ParticlePatternData.ReadAllExternalConfigurationDataFromDiskInner(System.String DirectoryPath)
   at ParticlePatternData.ReadAllExternalConfigurationDataFromDisk()
   at ParticlePatternData.Initialize()
   at Game.GameForm_Load()
   at Game.ContinueInitializeGame()
   at Game.ContinueMultiStageProcess()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

06/09/2012 15:38:07
MISSING LOCALIZATION: AbilityType_Name_BattlefieldCommandFlare

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at Language.GetValue(System.String ID)
   at AbilityTypeData..ctor(AbilityType Type)
   at AbilityTypeData.Initialize()
   at Game.GameForm_Load()
   at Game.ContinueInitializeGame()
   at Game.ContinueMultiStageProcess()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

06/09/2012 15:38:07
MISSING LOCALIZATION: AbilityType_Desc_BattlefieldCommandFlare

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at Language.GetValue(System.String ID)
   at AbilityTypeData..ctor(AbilityType Type)
   at AbilityTypeData.Initialize()
   at Game.GameForm_Load()
   at Game.ContinueInitializeGame()
   at Game.ContinueMultiStageProcess()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

06/09/2012 15:38:07
MISSING LOCALIZATION: GameEntityType_Name_BattlefieldCommandFlare

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at Language.GetValue(System.String ID)
   at GameEntityTypeData..ctor(GameEntityType FinalType)
   at GameEntityTypeData.Initialize()
   at Game.GameForm_Load()
   at Game.ContinueInitializeGame()
   at Game.ContinueMultiStageProcess()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

06/09/2012 15:38:07
-----------
Load error: System.FormatException: TryReadInt32: No Valid Integer Found (M)MonsterEldritchFlame
993,0,0,120,340,0,0,0,0,0,0,0,0,-230,150,0,0,0,20,GhostlyHeartLeftLobe
994,0,0,100,300,0,0,0,0,0,0,0,0,270,100,0,0,0,21,GhostlyHeartRightLobe
995,0,0,80,280,0,0,0,0,0,0,0,0,0,280,0,0,0,23,GhostlyHeartVentralLobe
996,30,320,110,320,0,0,0,0,0,0,0,0,0,0,0,0,-100,12,GhostlyHeart
997,0,0,50,120,0,0,0,0,80,80,80,0,0,0,39,MissionEntranceFloatingPortalWaterOrNon
  at ArcenDeserializationBuffer.TryReadInt32 (System.Boolean& WasSuccessful, Boolean ThrowExceptionOnFailure) [0x00000] in <filename unknown>:0
  at ArcenDeserializationBuffer.ReadInt32 () [0x00000] in <filename unknown>:0
  at GameEntityTypeData.DeserializeExternalConfigurationDataFrom (.ArcenDeserializationBuffer InputBuffer, Int32 DeserializationVersion) [0x00000] in <filename unknown>:0
  at GameEntityTypeData.ReadAllExternalConfigurationDataFromDisk () [0x00000] in <filename unknown>:0
  at GameEntityTypeData.Initialize () [0x00000] in <filename unknown>:0
  at Game.GameForm_Load () [0x00000] in <filename unknown>:0
  at Game.ContinueInitializeGame () [0x00000] in <filename unknown>:0
Stack Trace: at ArcenDeserializationBuffer.TryReadInt32 (System.Boolean& WasSuccessful, Boolean ThrowExceptionOnFailure) [0x00000] in <filename unknown>:0
  at ArcenDeserializationBuffer.ReadInt32 () [0x00000] in <filename unknown>:0
  at GameEntityTypeData.DeserializeExternalConfigurationDataFrom (.ArcenDeserializationBuffer InputBuffer, Int32 DeserializationVersion) [0x00000] in <filename unknown>:0
  at GameEntityTypeData.ReadAllExternalConfigurationDataFromDisk () [0x00000] in <filename unknown>:0
  at GameEntityTypeData.Initialize () [0x00000] in <filename unknown>:0
  at Game.GameForm_Load () [0x00000] in <filename unknown>:0
  at Game.ContinueInitializeGame () [0x00000] in <filename unknown>:0


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at Game.ContinueInitializeGame()
   at Game.ContinueMultiStageProcess()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

06/09/2012 15:38:07
: -----------
Load error: System.FormatException: TryReadInt32: No Valid Integer Found (M)MonsterEldritchFlame
993,0,0,120,340,0,0,0,0,0,0,0,0,-230,150,0,0,0,20,GhostlyHeartLeftLobe
994,0,0,100,300,0,0,0,0,0,0,0,0,270,100,0,0,0,21,GhostlyHeartRightLobe
995,0,0,80,280,0,0,0,0,0,0,0,0,0,280,0,0,0,23,GhostlyHeartVentralLobe
996,30,320,110,320,0,0,0,0,0,0,0,0,0,0,0,0,-100,12,GhostlyHeart
997,0,0,50,120,0,0,0,0,80,80,80,0,0,0,39,MissionEntranceFloatingPortalWaterOrNon
  at ArcenDeserializationBuffer.TryReadInt32 (System.Boolean& WasSuccessful, Boolean ThrowExceptionOnFailure) [0x00000] in <filename unknown>:0
  at ArcenDeserializationBuffer.ReadInt32 () [0x00000] in <filename unknown>:0
  at GameEntityTypeData.DeserializeExternalConfigurationDataFrom (.ArcenDeserializationBuffer InputBuffer, Int32 DeserializationVersion) [0x00000] in <filename unknown>:0
  at GameEntityTypeData.ReadAllExternalConfigurationDataFromDisk () [0x00000] in <filename unknown>:0
  at GameEntityTypeData.Initialize () [0x00000] in <filename unknown>:0
  at Game.GameForm_Load () [0x00000] in <filename unknown>:0
  at Game.ContinueInitializeGame () [0x00000] in <filename unknown>:0
Stack Trace: at ArcenDeserializationBuffer.TryReadInt32 (System.Boolean& WasSuccessful, Boolean ThrowExceptionOnFailure) [0x00000] in <filename unknown>:0
  at ArcenDeserializationBuffer.ReadInt32 () [0x00000] in <filename unknown>:0
  at GameEntityTypeData.DeserializeExternalConfigurationDataFrom (.ArcenDeserializationBuffer InputBuffer, Int32 DeserializationVersion) [0x00000] in <filename unknown>:0
  at GameEntityTypeData.ReadAllExternalConfigurationDataFromDisk () [0x00000] in <filename unknown>:0
  at GameEntityTypeData.Initialize () [0x00000] in <filename unknown>:0
  at Game.GameForm_Load () [0x00000] in <filename unknown>:0
  at Game.ContinueInitializeGame () [0x00000] in <filename unknown>:0


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause)
   at Game.ContinueInitializeGame()
   at Game.ContinueMultiStageProcess()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

06/09/2012 15:38:07
GameInit (5 - 06/09/2012 15:38:07)

06/09/2012 15:38:07
GameInit (6 - 06/09/2012 15:38:07)

06/09/2012 15:38:07
GameInit (7 - 06/09/2012 15:38:07)

06/09/2012 15:38:07
GameInit (8 - 06/09/2012 15:38:07)

06/09/2012 15:38:07
GameInit (9 - 06/09/2012 15:38:07)

06/09/2012 15:38:07
GameInit (10 - 06/09/2012 15:38:07)

06/09/2012 15:38:43
Saving everything as we exit...
TagsNo tags attached.
Internal WeightNew

Activities

Chris_McElligottPark

Jun 9, 2012 6:32 pm

administrator   ~0025731

I would try the update again. No idea why it was failing the first time, perhaps it was still uploading when you downloaded it. Doing another update should fix the problem.

madcow

Jun 11, 2012 10:04 am

reporter   ~0025758

I'll try that and update this report again when I'm able. It may be another day or too before I'm able to DL the update again.

madcow

Jun 12, 2012 11:05 am

reporter   ~0025793

Issue resolved, something must have not properly downloaded, redownloading to update fixed the problem. Thanks!

Chris_McElligottPark

Jun 12, 2012 11:20 am

administrator   ~0025796

Excellent!

Issue History

Date Modified Username Field Change
Jun 9, 2012 4:49 pm madcow New Issue
Jun 9, 2012 6:32 pm Chris_McElligottPark Note Added: 0025731
Jun 11, 2012 10:04 am madcow Note Added: 0025758
Jun 11, 2012 11:07 am tigersfan Internal Weight => New
Jun 11, 2012 11:07 am tigersfan Status new => feedback
Jun 12, 2012 11:05 am madcow Note Added: 0025793
Jun 12, 2012 11:05 am madcow Status feedback => new
Jun 12, 2012 11:20 am Chris_McElligottPark Note Added: 0025796
Jun 12, 2012 11:20 am Chris_McElligottPark Status new => closed
Jun 12, 2012 11:20 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Jun 12, 2012 11:20 am Chris_McElligottPark Resolution open => no change required
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - Crash or Exception => Crash/Exception