View Issue Details

IDProjectCategoryLast Update
0008495AI War 1 / ClassicBug - GameplayJun 11, 2012 9:24 pm
ReporterVarone Assigned Tokeith.lamothe  
Status assignedResolutionopen 
Product Version5.035 
Summary0008495: Spire Jumpship Mark IV does not suffer from self attrition on Mark IV/V planet
DescriptionI just noticed my Spire jumpship mark IV doesn't die when on a Mark IV planet or the AI Homeworld.

I've attached a save where i have a jumpship on the remaining AI homeworld but it doesn't die. If you move it to the mark IV planet next door it doesn't lose health either.

On a side note the save is on a really good spot, with the AI launching a last ditch attempt to obliterate mankind, enjoy!
TagsNo tags attached.
Internal WeightFix Before Major Release

Activities

Varone

Jun 9, 2012 2:46 pm

reporter  

.sav (299,607 bytes)

zharmad

Jun 11, 2012 9:24 pm

reporter   ~0025777

So, if only Wanderer had these ships when he saw the double raid+AI Eye setup... :D

Issue History

Date Modified Username Field Change
Jun 9, 2012 2:46 pm Varone New Issue
Jun 9, 2012 2:46 pm Varone File Added: .sav
Jun 11, 2012 10:58 am tigersfan Internal Weight => Fix Before Major Release
Jun 11, 2012 10:58 am tigersfan Assigned To => keith.lamothe
Jun 11, 2012 10:58 am tigersfan Status new => assigned
Jun 11, 2012 9:24 pm zharmad Note Added: 0025777