View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0008495 | AI War 1 / Classic | Bug - Gameplay | Jun 9, 2012 2:46 pm | Jun 11, 2012 9:24 pm | |
Reporter | Varone | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 5.035 | ||||
Summary | 0008495: Spire Jumpship Mark IV does not suffer from self attrition on Mark IV/V planet | ||||
Description | I just noticed my Spire jumpship mark IV doesn't die when on a Mark IV planet or the AI Homeworld. I've attached a save where i have a jumpship on the remaining AI homeworld but it doesn't die. If you move it to the mark IV planet next door it doesn't lose health either. On a side note the save is on a really good spot, with the AI launching a last ditch attempt to obliterate mankind, enjoy! | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 9, 2012 2:46 pm | Varone | New Issue | |
Jun 9, 2012 2:46 pm | Varone | File Added: .sav | |
Jun 11, 2012 10:58 am | tigersfan | Internal Weight | => Fix Before Major Release |
Jun 11, 2012 10:58 am | tigersfan | Assigned To | => keith.lamothe |
Jun 11, 2012 10:58 am | tigersfan | Status | new => assigned |
Jun 11, 2012 9:24 pm | zharmad | Note Added: 0025777 |