View Issue Details

IDProjectCategoryLast Update
0008252Valley 1Balance IssueMay 30, 2012 11:49 am
Reporterjruderman Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version1.036 
Fixed in Version1.039 
Summary0008252: Small Urban Mech sees me, but its cannons do not
DescriptionStealth affects each part of the Small Urban Mech separately. I can even attack the Mech without its cannons "waking up" and firing back at me.
TagsNo tags attached.
Internal WeightMajor Problem

Activities

Chris_McElligottPark

May 30, 2012 11:49 am

administrator   ~0025157

Thanks!

* Previously, if a multi-part monster was damaged and thus put on alert, its range increases and such would not transfer over to its sub-components. The most obvious effect of this was being able to shoot a small urban mech without its sub-guns getting alerted and thus having larger range to shoot back at you.

Issue History

Date Modified Username Field Change
May 28, 2012 1:57 pm jruderman New Issue
May 29, 2012 11:54 am tigersfan Internal Weight => Major Problem
May 29, 2012 11:54 am tigersfan Assigned To => Chris_McElligottPark
May 29, 2012 11:54 am tigersfan Status new => assigned
May 30, 2012 11:49 am Chris_McElligottPark Note Added: 0025157
May 30, 2012 11:49 am Chris_McElligottPark Status assigned => resolved
May 30, 2012 11:49 am Chris_McElligottPark Fixed in Version => 1.039
May 30, 2012 11:49 am Chris_McElligottPark Resolution open => fixed
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue