View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0008248 | Valley 1 | Bug - Gameplay | May 28, 2012 8:59 am | May 29, 2012 10:07 am | |
Reporter | FrostDragon | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.036 | ||||
Fixed in Version | 1.037 | ||||
Summary | 0008248: Issues with Stratigic difficulty | ||||
Description | Depending on the game's strategic difficulty you will never get the maximum number of tier orbs permitted with the way missions are and how they hand out orbs the caps for strategic difficulty need to be powers of 3. Also if you get your orb total down to say 22 of 25 orbs by upgrading three spells, instead of adhering to the cap, when you complete a mission it will put you back up to 25 of 25 orbs for that tier. The only time it should allow you to squire more orbs is if you have an enchant that lowers the orb tier and the lower tier isn't at it's cap | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Thanks! * Changes to the strategic difficulty: ** On Absurd you now get 9 tier orbs per tier rather than 8. ** On Vicious you still get 15 tier orbs ** On Wily you now get 24 tier orbs per tier rather than 25. ** On Restless you now get 36 tier orbs per tier rather than 35. ** On Forgiving you now get 48 tier orbs per tier rather than 50. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 28, 2012 8:59 am | FrostDragon | New Issue | |
May 29, 2012 10:07 am | Chris_McElligottPark | Internal Weight | => New |
May 29, 2012 10:07 am | Chris_McElligottPark | Note Added: 0025072 | |
May 29, 2012 10:07 am | Chris_McElligottPark | Status | new => resolved |
May 29, 2012 10:07 am | Chris_McElligottPark | Fixed in Version | => 1.037 |
May 29, 2012 10:07 am | Chris_McElligottPark | Resolution | open => fixed |
May 29, 2012 10:07 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |