View Issue Details

IDProjectCategoryLast Update
0008170Valley 1Suggestion - Balancing IssuesMay 30, 2012 3:45 pm
ReporterMisery Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version1.034 
Fixed in Version1.040 
Summary0008170: "stuff-falls" can be impossible to cross without damage.
DescriptionThese can actually be impossible to cross without taking damage, depending on the RNG; the problem is that they have this tendancy to generate right next to each other. Even if you properly hit the gap for the first one in front of you, there's nothing you can do to avoid damage if the gap for the second is not right there at that time, you'll basically have a wall of damage-stuff regardless, and the only solution is to hope that the source of the falls is low enough that you can go above and over it.

Having it so that the game gives at least 1 character-width between any generated falls (horizontally) would completely eliminate this problem even in rooms where these are everywhere.
Tagscaverns, caves, placement, stuff-falls, timing
Internal WeightFeature Suggestion

Activities

Chris_McElligottPark

May 30, 2012 3:45 pm

administrator   ~0025193

Thanks!

* Dangerfalls now space themselves out a bit more, so that they won't get in such narrow passages or as bunched up on one another as they previously could. This makes it so that it's a lot less likely for you to encounter positions where you can't get past them without lesser teleport or taking damage.

Issue History

Date Modified Username Field Change
May 26, 2012 4:22 am Misery New Issue
May 26, 2012 4:23 am Misery Tag Attached: caverns
May 26, 2012 4:23 am Misery Tag Attached: caves
May 26, 2012 4:23 am Misery Tag Attached: placement
May 26, 2012 4:23 am Misery Tag Attached: stuff-falls
May 26, 2012 4:23 am Misery Tag Attached: timing
May 26, 2012 9:08 am tigersfan Internal Weight => Feature Suggestion
May 26, 2012 9:08 am tigersfan Status new => considering
May 30, 2012 3:45 pm Chris_McElligottPark Note Added: 0025193
May 30, 2012 3:45 pm Chris_McElligottPark Status considering => resolved
May 30, 2012 3:45 pm Chris_McElligottPark Fixed in Version => 1.040
May 30, 2012 3:45 pm Chris_McElligottPark Resolution open => fixed
May 30, 2012 3:45 pm Chris_McElligottPark Assigned To => Chris_McElligottPark