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IDProjectCategoryLast Update
0008113Valley 1Gameplay IdeaMay 25, 2012 9:00 am
Reporterdarkchair Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Summary0008113: Randomized Enemy Stats
DescriptionWhat: Randomize enemy stats (health, attack damage, defense)

Why: Makes for more interesting encounters. Instead of always knowing that three shots kills a bat (or whatever), being surprised by -that- bat that just wont quit, or that wimpy bat that tried so hard to kill you, but just didn't do any real damage. Or that boss was a joke of a skelebot, or that was the toughest elder black bull I've ever seen! Wish I could have raised him as my own mount!
TagsNo tags attached.
Internal WeightNew

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Chris_McElligottPark

May 25, 2012 9:00 am

administrator   ~0024865

Boss stats are already randomized.

For non-boss characters we don't randomize them because it is super frustrating (we tried this in the past). When sometimes you kill a bat in 2 hits, and sometimes it has a sliver of health remaining after those 2 hits, it's frustrating. That makes it so you have to wait until you actually see him die, versus shooting the shot at him and then running after the shot since you know the shot will kill him before you reach him.

Issue History

Date Modified Username Field Change
May 24, 2012 10:33 pm darkchair New Issue
May 25, 2012 9:00 am Chris_McElligottPark Internal Weight => New
May 25, 2012 9:00 am Chris_McElligottPark Note Added: 0024865
May 25, 2012 9:00 am Chris_McElligottPark Status new => closed
May 25, 2012 9:00 am Chris_McElligottPark Assigned To => Chris_McElligottPark
May 25, 2012 9:00 am Chris_McElligottPark Resolution open => won't fix
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea