View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0008053 | Valley 1 | Gameplay Idea | May 23, 2012 6:27 am | May 25, 2012 1:10 pm | |
Reporter | lavacamorada | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.029 | ||||
Fixed in Version | 1.032 | ||||
Summary | 0008053: More century-specific abilities | ||||
Description | Medieval characters could have a resistance to melee damage and knockback (since they wear armor), which would make them a good choice if you plan on casting a lot of short-range spells. For exploring, it would be nice to have a character that could scout three chunks ahead instead of two. I'm not sure which century would get that. Contemporary perhaps? | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
|
Thanks! * Medieval characters now get the same new anti-knockback as the ice age characters (makes sense, given the armor), and also now have 50% protection from melee attacks made against them. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 23, 2012 6:27 am | lavacamorada | New Issue | |
May 23, 2012 12:19 pm | tigersfan | Internal Weight | => Feature Suggestion |
May 23, 2012 12:19 pm | tigersfan | Status | new => considering |
May 25, 2012 1:10 pm | Chris_McElligottPark | Note Added: 0024877 | |
May 25, 2012 1:10 pm | Chris_McElligottPark | Status | considering => resolved |
May 25, 2012 1:10 pm | Chris_McElligottPark | Fixed in Version | => 1.032 |
May 25, 2012 1:10 pm | Chris_McElligottPark | Resolution | open => fixed |
May 25, 2012 1:10 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |