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IDProjectCategoryLast Update
0008020Valley 1Gameplay IdeaMay 24, 2012 4:12 pm
ReporterMaxwellDemonic Assigned To 
Status consideringResolutionopen 
Summary0008020: Enhancement for Time of Magic characters
DescriptionI just thought I'd throw this idea out there. Perhaps the Time of Magic era characters could redirect a portion of their incoming damage to their mana pool. So if they take damage, they'd have a passive that took like 1/3 of that damage and redirected it, taking it out of their current mana pool.
TagsNo tags attached.
Internal WeightFeature Suggestion

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Chris_McElligottPark

May 22, 2012 12:53 pm

administrator   ~0024593

That's a cool idea, but wouldn't that kind of defeat the purpose of their having high mana? That's a tricky one.

Nanostrike

May 22, 2012 12:55 pm

reporter   ~0024595

They're already arguably the most powerful character type in the game due to Mana. Not sure if they need this big of a boost...

BenMiff

May 22, 2012 1:55 pm

reporter   ~0024604

It sounds a bit too powerful - after all, mana regenerates while health doesn't. Introducing this would result in a (milder) form of the problems with shields. My understanding of Time Of Magic NPC's is that they should really be glass cannons; to that end, it makes more sense to do it the other way around (where they can spend health as though it were mana if they haven't got enough - this would probably need to have a conversion rate so you can't spam your whole health bar away before you notice you're using health.)

MaxwellDemonic

May 23, 2012 12:59 pm

reporter   ~0024708

Perhaps it could use some tweaking, but do keep in mind the redirection wouldn't allow them to be extremely tanky, with their naturally low health, it just make things hurt a little less but still cost them something. It promotes dodging attacks if at all possible. Also, they'ed die before taking enough damage to completely deplete their mana bar.

BenMiff

May 23, 2012 2:07 pm

reporter   ~0024715

It does, however, effectively give them an additional 50% health, which is way too powerful for an already powerful Age. (The mana loss really won't do much, given the sheer amount of mana they already have.)

Enrymion

May 23, 2012 2:42 pm

reporter   ~0024722

Last edited: May 23, 2012 2:43 pm

Couldn't it work as a normal enchant? At least if it somehow was less effective with already high health.

Also the conversion rate probably could be something like at least 3-10 mana for every health since 1:1 doesn't sound like much.

And wouldn't it be 33% more health instead of 50%?

BenMiff

May 23, 2012 3:27 pm

reporter   ~0024730

Nope. If 33% of damage goes to mana instead of health, it means you only take 20 damage out of every 30; as such, if you had 60 hp you'll take 3 hits instead of 2 -> +50% health.

An enchant with a hefty hp to mana ratio could work, though; the scaling could then apply to the amount transferred to mana.

GauHelldragon

May 24, 2012 4:12 pm

reporter   ~0024819

Last edited: May 24, 2012 4:13 pm

What about if the bonus for Time of Magic characters is: no 12 second time limit on shield spells?

It would be really convinient for em, since I imagine they would be using the spell quite a bit, and it wouldn't nessisarily make them that much more powerful either (since they are already quite strong)

Issue History

Date Modified Username Field Change
May 22, 2012 12:51 pm MaxwellDemonic New Issue
May 22, 2012 12:53 pm Chris_McElligottPark Note Added: 0024593
May 22, 2012 12:55 pm Nanostrike Note Added: 0024595
May 22, 2012 1:55 pm BenMiff Note Added: 0024604
May 22, 2012 4:03 pm tigersfan Internal Weight => Feature Suggestion
May 22, 2012 4:03 pm tigersfan Status new => considering
May 23, 2012 12:59 pm MaxwellDemonic Note Added: 0024708
May 23, 2012 2:07 pm BenMiff Note Added: 0024715
May 23, 2012 2:42 pm Enrymion Note Added: 0024722
May 23, 2012 2:43 pm Enrymion Note Edited: 0024722
May 23, 2012 3:27 pm BenMiff Note Added: 0024730
May 24, 2012 4:12 pm GauHelldragon Note Added: 0024819
May 24, 2012 4:13 pm GauHelldragon Note Edited: 0024819
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea