View Issue Details

IDProjectCategoryLast Update
0007956Valley 1Bug - GameplayMay 31, 2012 10:10 pm
Reporterjruderman Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version1.025 
Summary0007956: Jerkiness at far left edge of chunk
DescriptionSome maze rooms in pyramids go all the way to the left edge of the chunk, with no visible wall to the left. When my character goes there, the screen jerks up or down a little.
TagsNo tags attached.
Internal WeightFix Before Major Release

Activities

tigersfan

May 21, 2012 12:40 pm

reporter   ~0024538

When you see this, can you upload your world file in the offending room?

jruderman

May 26, 2012 12:09 pm

reporter  

Environ 13.zip (136,034 bytes)

jruderman

May 26, 2012 12:10 pm

reporter   ~0024958

Uploaded one.

The jerkiness only happens when walking, not when jumping. There's a one-square jerk when I walk to the edge, and then a continuous one-pixel shake as long as I stand there.

Chris_McElligottPark

May 31, 2012 10:10 pm

administrator   ~0025330

This was fixed as a side effect of fixing the same issue for the lieutenant climbing rooms in a recent version. Just verified that when I re-generate this same room it generates properly now. Thanks!

Issue History

Date Modified Username Field Change
May 19, 2012 4:09 pm jruderman New Issue
May 21, 2012 12:40 pm tigersfan Note Added: 0024538
May 21, 2012 12:57 pm tigersfan Internal Weight => New
May 21, 2012 12:57 pm tigersfan Status new => feedback
May 26, 2012 12:09 pm jruderman File Added: Environ 13.zip
May 26, 2012 12:10 pm jruderman Note Added: 0024958
May 26, 2012 12:10 pm jruderman Status feedback => new
May 31, 2012 7:50 am tigersfan Internal Weight New => Fix Before Major Release
May 31, 2012 7:50 am tigersfan Assigned To => Chris_McElligottPark
May 31, 2012 7:50 am tigersfan Status new => assigned
May 31, 2012 10:10 pm Chris_McElligottPark Note Added: 0025330
May 31, 2012 10:10 pm Chris_McElligottPark Status assigned => resolved
May 31, 2012 10:10 pm Chris_McElligottPark Resolution open => fixed