View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0000795 | AI War 1 / Classic | Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | Oct 21, 2010 4:26 am | Jan 3, 2011 11:45 am | |
Reporter | Ymihere | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 3.800 | ||||
Summary | 0000795: Unit attack modifiers aren't clarified enough. | ||||
Description | I don't think I understand the unit attack modifiers enough. I understand an attack modifier of 5 or anything greater than or equal to 1. Does an attack modifier of 0.1 mean the unit does 10% more damage than its total damage? or does that mean it does 10% of its total damage? I believe that in either case, perhaps the modifiers could be changed to be more concise or something? | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Attack damage * modifier = actual damage. See the math thread on the forum, I did an example. |
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I really dont think they can be any more concise than they are. It's a quite simple multiplier, as it notes. When you multiply by those numbers, what you get is the final attack power. That's about it. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 21, 2010 4:26 am | Ymihere | New Issue | |
Oct 21, 2010 8:46 am | themachineissentient | Note Added: 0001749 | |
Oct 21, 2010 11:24 am | Chris_McElligottPark | Note Added: 0001758 | |
Oct 21, 2010 11:24 am | Chris_McElligottPark | Status | new => resolved |
Oct 21, 2010 11:24 am | Chris_McElligottPark | Resolution | open => no change required |
Oct 21, 2010 11:24 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 3, 2011 11:45 am | Chris_McElligottPark | Status | resolved => closed |