View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0007933 | Valley 1 | Bug - Gameplay | May 19, 2012 3:23 am | May 30, 2012 8:07 pm | |
Reporter | jruderman | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.023 | ||||
Fixed in Version | 1.041 | ||||
Summary | 0007933: Boss tower room listed as having a gate | ||||
Description | "Stairwell up 0000011" in my first boss tower is listed as having a gate. There's a green/pink blinking dot on the map, but I don't see an actual gate in the stairwell. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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Any chance you can attach the world file for this? |
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This was in a Boss Tower mission, so I'd expect the chunk to be long-gone. If I hit the bug again, I'll attach a world file right away. |
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Hit this again. In an Evil Room near the top of the boss tower this time. When I exited the game and went back in, the warp gate indicator was gone. So I'm not sure if the world file has everything you need. |
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The exact same thing happened to me as well. I'll go ahead and upload my save, although like you, the indicator left when I reloaded. Edit: Unfortunatly the zip of my world is 8.4megs, which is beyond the max allowed for Mantis... |
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Hmm, this has been fixed twice before (0007058, 0007527). Third time's a charm? |
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GauHelldragon, sorry I missed your note, but, if you hit F3 in the game in the room where this is happening, it will tell you what region you are in. All we really need are the regions.dat and the world.dat files, and the directory of the region you are in. That should be WAY under the 5 MB limit. |
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Ok, well here it is, but the gate dungeon map mark disapeared after loading... My character is standing where the gate was marked on the map... I think! |
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Thanks! * For like the third time, fixed the issue with the warp gates showing on the dungeon map when they aren't actually supposed to have a warp gate and won't have one in the chunk. ** This version of the problem only happened when the dungeon was first generated, and the map would be corrected next time you saved and loaded the dungeon. Now it should always be correct from the start. |
Date Modified | Username | Field | Change |
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May 19, 2012 3:23 am | jruderman | New Issue | |
May 21, 2012 10:31 am | tigersfan | Note Added: 0024522 | |
May 21, 2012 10:32 am | tigersfan | Internal Weight | => New |
May 21, 2012 10:32 am | tigersfan | Status | new => feedback |
May 21, 2012 12:04 pm | jruderman | Note Added: 0024536 | |
May 21, 2012 12:04 pm | jruderman | Status | feedback => new |
May 22, 2012 3:36 am | jruderman | Note Added: 0024559 | |
May 22, 2012 3:35 pm | GauHelldragon | Note Added: 0024607 | |
May 22, 2012 4:13 pm | GauHelldragon | Note Edited: 0024607 | |
May 23, 2012 3:49 am | jruderman | Note Added: 0024672 | |
May 23, 2012 8:23 am | tigersfan | Internal Weight | New => Fix Before Major Release |
May 23, 2012 8:23 am | tigersfan | Assigned To | => Chris_McElligottPark |
May 23, 2012 8:23 am | tigersfan | Status | new => assigned |
May 24, 2012 5:19 pm | tigersfan | Note Added: 0024826 | |
May 24, 2012 6:06 pm | GauHelldragon | Note Added: 0024828 | |
May 24, 2012 6:07 pm | GauHelldragon | File Added: Party Town Deluxe - Gate Tower.zip | |
May 24, 2012 6:07 pm | GauHelldragon | Note Edited: 0024828 | |
May 24, 2012 6:08 pm | GauHelldragon | Note Edited: 0024828 | |
May 30, 2012 8:07 pm | Chris_McElligottPark | Note Added: 0025232 | |
May 30, 2012 8:07 pm | Chris_McElligottPark | Status | assigned => resolved |
May 30, 2012 8:07 pm | Chris_McElligottPark | Fixed in Version | => 1.041 |
May 30, 2012 8:07 pm | Chris_McElligottPark | Resolution | open => fixed |