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IDProjectCategoryLast Update
0007912Valley 1Suggestion - Balancing IssuesMay 21, 2012 8:00 am
ReporterCorvo Assigned To 
Status consideringResolutionopen 
Product Version1.022 
Summary0007912: Improving rescue missions
DescriptionOnce it took me FOUR hours to find a survivor, it was extremely frustrating. Now with the latest patches I can find them more frequently, still I wish the power to cast SEEK SURVIVOR didnt need a specific npc on a specific level (which usually you need to find anyway). Also its kinda hard to rescue a npc with 50-80 health on ocean squares where the monsters have lots of health so they have plenty of time to hit them.

To balance a little bit the seek survivor scroll should only give one survival mission (on the slot its being cast), and cost alot of consciousness shards.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Chthonic One

May 18, 2012 6:17 pm

reporter   ~0024471

I personally think that naturally occuring Seek Survivor missions should have a frequency inversely proportional to how many survivors you already have in town. I.E. if you only have 1-2 survivors there they should be fairly frequent, but drop off at about 10, to almost none when you have 15-20.

Issue History

Date Modified Username Field Change
May 18, 2012 3:15 pm Corvo New Issue
May 18, 2012 6:17 pm Chthonic One Note Added: 0024471
May 21, 2012 8:00 am tigersfan Internal Weight => Feature Suggestion
May 21, 2012 8:00 am tigersfan Status new => considering