View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007735 | Valley 1 | Bug - Monster Behavior | May 11, 2012 10:05 am | May 11, 2012 10:13 am | |
Reporter | nflftw | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 1.016 | ||||
Summary | 0007735: Stuck monsters | ||||
Description | This happens a lot. In some cases it does make sense because there's no way for them to get around, but as you can see in this picture he could have just went to the right a little bit. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
|
|
Depends on the pathing intelligence of the monsters. Some use true pathfinding, others just move towards you. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 11, 2012 10:05 am | nflftw | New Issue | |
May 11, 2012 10:05 am | nflftw | File Added: stuck.jpg | |
May 11, 2012 10:13 am | Chris_McElligottPark | Internal Weight | => New |
May 11, 2012 10:13 am | Chris_McElligottPark | Note Added: 0024039 | |
May 11, 2012 10:13 am | Chris_McElligottPark | Status | new => closed |
May 11, 2012 10:13 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 11, 2012 10:13 am | Chris_McElligottPark | Resolution | open => no change required |