View Issue Details

IDProjectCategoryLast Update
0007725Valley 1Crash/ExceptionJul 21, 2012 6:06 am
ReporterGauHelldragon Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version1.016 
Fixed in Version1.017 
Summary0007725: Lion statue attacks, nothing happens.
DescriptionI encountered a lion statue in an ocean cave system. When I got close it started attacking. It glowed orange, and did a sound effect each time it attacked. Nothing else seemed to happen though. No projectiles appeared and no damage was done. Didn't find anything in the error log either.

Note: this was in a multiplayer server

Edit: After attacking it a little bit, I noticed it stopped doing it's attack at all. Then I noticed errors being generated.
TagsNo tags attached.
Internal WeightMajor Problem

Relationships

related to 0009009 assignedChris_McElligottPark Posessed Lion Statues have effectively no attack range. 

Activities

GauHelldragon

May 11, 2012 3:24 am

reporter  

ArcenDebugLog-LionStatue.txt (89,952 bytes)   
5/10/2012 11:32:37 PM
Loading saved chunk: 4971

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at Game.ClientReceivingData(NetworkMessageType Type, System.String Message)
   at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message)
   at NetworkClientWrapper.CheckClient()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:17 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:18 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:18 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:19 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:19 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:20 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:20 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:21 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:21 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:22 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:22 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:23 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:23 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:24 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:24 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:25 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:25 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:26 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:27 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:27 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:28 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:28 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:29 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:30 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:30 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:31 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:31 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:32 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:37 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:37 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:38 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:40 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:40 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:41 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:43 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:44 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:44 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:46 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:46 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:47 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:47 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

5/11/2012 12:21:48 AM
ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)!

  at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in <filename unknown>:0 
  at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in <filename unknown>:0 
  at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 

UsingEntity:#725212 type:PossessedAncientLionStatue3
TargetEntity:#58946 type:Marie2
QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip
QueuedAbilityUse.ExecutionContextChunkID:5011
QueuedAbilityUse.ExecutionContextRegionID:954
QueuedAbilityUse.UsingEntityID:725212
UsingEntity.TypeData.Type:PossessedAncientLionStatue3

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at ArcenDebugging.ProcessAssertionFailure(System.String Message)
   at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result)
   at QueuedAbilityUse.TryExecute()
   at Game.ProcessSimStep()
   at Game.RunNextCycle(Boolean DoRendering)
   at Game.RunFrame()
   at MainCameraLogic.MainUpdateLogic()
   at MainCameraLogic.Update()

ArcenDebugLog-LionStatue.txt (89,952 bytes)   

GauHelldragon

May 11, 2012 3:28 am

reporter   ~0024015

Last edited: May 11, 2012 3:29 am

I tried loading the same game in single player, and the same lion statue seemed to work fine without error.

Loaded it up again as multiplayer, and the error happened again.

GauHelldragon

May 11, 2012 7:43 am

reporter   ~0024026

I was playing single player, and I noticed the first part of the bug happening again: The statue glows, the sound fx triggers, but nothing happens. This is before the statue actually turns hostile and identifies as a "possessed lion statue" when pause moused-over. No error messages.

Chris_McElligottPark

May 11, 2012 9:51 am

administrator   ~0024036

Thanks!

* Fixed a bug where the monster elemental whips (from the possessed statues) were not working right in multiplayer and were throwing exceptions.

Issue History

Date Modified Username Field Change
May 11, 2012 3:20 am GauHelldragon New Issue
May 11, 2012 3:20 am GauHelldragon Description Updated
May 11, 2012 3:24 am GauHelldragon Description Updated
May 11, 2012 3:24 am GauHelldragon File Added: ArcenDebugLog-LionStatue.txt
May 11, 2012 3:26 am GauHelldragon Severity minor => major
May 11, 2012 3:26 am GauHelldragon Category Bug - Monster Behavior => Bug - Crash or Exception
May 11, 2012 3:28 am GauHelldragon Note Added: 0024015
May 11, 2012 3:29 am GauHelldragon Note Edited: 0024015
May 11, 2012 7:34 am tigersfan Internal Weight => Major Problem
May 11, 2012 7:34 am tigersfan Assigned To => keith.lamothe
May 11, 2012 7:34 am tigersfan Status new => assigned
May 11, 2012 7:43 am GauHelldragon Note Added: 0024026
May 11, 2012 9:51 am Chris_McElligottPark Note Added: 0024036
May 11, 2012 9:51 am Chris_McElligottPark Status assigned => resolved
May 11, 2012 9:51 am Chris_McElligottPark Fixed in Version => 1.017
May 11, 2012 9:51 am Chris_McElligottPark Resolution open => fixed
Jul 21, 2012 6:06 am Matthew Carras Relationship added related to 0009009
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - Crash or Exception => Crash/Exception