View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007692 | Valley 1 | Bug - Monster Behavior | May 10, 2012 12:06 am | Jul 21, 2012 5:05 am | |
Reporter | nflftw | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | reopened | ||
Product Version | 1.200 (Post-Launch Series 2) | ||||
Fixed in Version | 1.014 | ||||
Summary | 0007692: Something destroyed my supplies that wasn't a meteor | ||||
Description | It was either exploding buckets (it was in a Skelebot Graveyard), the robot thing on the ground that shoots shootable bullet things that explode when you kill them or they hit you, or both. Instafailed. | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
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Thanks! * Previously, the shrapnel from various exploding objects (or exploding missiles from enemies) could damage the supply stashes in meteor storm missions. This made some enemies ridiculously extra difficult to play with in those missions. Fixed. |
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Reopened, as this still occurs in 1.2 for non-meteor enemy attacks that can effect background objects. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 10, 2012 12:06 am | nflftw | New Issue | |
May 10, 2012 8:27 am | tigersfan | Internal Weight | => Major Problem |
May 10, 2012 8:27 am | tigersfan | Assigned To | => Chris_McElligottPark |
May 10, 2012 8:27 am | tigersfan | Status | new => assigned |
May 10, 2012 9:58 am | Chris_McElligottPark | Note Added: 0023939 | |
May 10, 2012 9:58 am | Chris_McElligottPark | Status | assigned => resolved |
May 10, 2012 9:58 am | Chris_McElligottPark | Fixed in Version | => 1.014 |
May 10, 2012 9:58 am | Chris_McElligottPark | Resolution | open => fixed |
Jul 21, 2012 5:05 am | Matthew Carras | Note Added: 0027013 | |
Jul 21, 2012 5:05 am | Matthew Carras | Resolution | fixed => reopened |
Jul 21, 2012 5:05 am | Matthew Carras | Product Version | 1.013 => 1.200 (Post-Launch Series 2) |
Jul 21, 2012 5:06 am | Matthew Carras | Note Edited: 0027013 |