View Issue Details

IDProjectCategoryLast Update
0007613Valley 1Bug - GameplayMay 18, 2012 10:22 am
ReporterNethellus Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version1.018 
Fixed in Version1.019 
Summary0007613: Exiting to main menu and loading again bugs
Description1. After entering a stormy area where the monsters drop about 110-120 shards and exiting to the main menu and loading the game again, all the monsters in that area start dropping 70-80 instead and the only way to restore the drop rates to the original values is to leave the area to the world map and enter it again.

EDIT: This bug seems worse further into the stormy areas. Going as far into the storm as I can on my current continent I get drops of 300-400 shards, but with this bug in effect they are reduced to about 30-40, which is disappointing.

2. I have a Pre-Industrial character with a base attack of 185%, not upgraded by stones, and if I put on a Snowsuit or a Heatsuit, exit to the main menu and load the game again my characters attack drops to 135%. Removing the suit does not restore it. The only way to do so is to first remove the suit, exit to the main menu, and load the game again.
I have tried this with another character, and her attack was also lowered.

3. Transmogrify into bat also seems to change stats in the same manner as the suits. A Skelbot I tried it on had an attack of 65% and 100 mana. After changing into a bat, exiting to the main menu and loading the game again his attack was raised to 75% and his mana was raised to 200. Changing back into his original form does not restore his original stats. The only way to do so is the same way as with the snowsuit/heatsuit.
TagsNo tags attached.
Internal WeightFix Before Major Release

Relationships

related to 0007815 resolvedChris_McElligottPark world.dat code parsing flaw 1 

Activities

Chris_McElligottPark

May 14, 2012 3:02 pm

administrator   ~0024231

Thanks!

* Fixed a bug where the stats of characters would be incorrectly set after loading from a savegame if they were wearing a suit or transmogrified into some other entity type.

Chris_McElligottPark

May 15, 2012 9:32 am

administrator   ~0024253

All right, and that last of it -- thanks!

* Fixed a bug where the distance you were into a windstorm was not being properly calculated if you had never visited the world map in your current play session (or if buoys had been placed since your last visit to the world map).

Issue History

Date Modified Username Field Change
May 7, 2012 12:28 am Nethellus New Issue
May 9, 2012 3:38 pm Nethellus Product Version 1.010 => 1.012
May 9, 2012 3:41 pm Nethellus Description Updated
May 9, 2012 9:50 pm Nethellus Product Version 1.012 => 1.013
May 10, 2012 9:47 pm Nethellus Product Version 1.013 => 1.016
May 11, 2012 9:52 pm Nethellus Product Version 1.016 => 1.018
May 13, 2012 6:21 pm Nethellus Relationship added related to 0007815
May 14, 2012 12:09 pm tigersfan Internal Weight => Fix Before Major Release
May 14, 2012 12:09 pm tigersfan Assigned To => Chris_McElligottPark
May 14, 2012 12:09 pm tigersfan Status new => assigned
May 14, 2012 3:02 pm Chris_McElligottPark Note Added: 0024231
May 15, 2012 9:32 am Chris_McElligottPark Note Added: 0024253
May 15, 2012 9:32 am Chris_McElligottPark Status assigned => resolved
May 15, 2012 9:32 am Chris_McElligottPark Fixed in Version => 1.019
May 15, 2012 9:32 am Chris_McElligottPark Resolution open => fixed