View Issue Details

IDProjectCategoryLast Update
0007547Valley 1Balance IssueMay 8, 2012 8:26 pm
Reporterjerith Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version1.009 
Fixed in Version1.011 
Summary0007547: "Multiple entity" boss types drop too much
DescriptionEvery boss entity you kill gives a complete boss drop, which is currently 25 upgrade stones. This means that giant bats (which spawn two entities) have a drop of 50 stones and the various faeries (five entities each) drop a whopping 125 stones.

Perhaps these drops need to be divided amongst the number of entities per "boss", rounding up where applicable.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Chris_McElligottPark

May 8, 2012 8:26 pm

administrator   ~0023801

Thanks!

* The "multiple entity" bosses (faires which spawn in clusters of 5, as well as shadow bats which spawn in clusters of 2, etc) were previously individually dropping as many shards or enchant containers as a single boss of their type would. Fixed so that now it is equivalent for the group.

Issue History

Date Modified Username Field Change
May 5, 2012 4:02 am jerith New Issue
May 5, 2012 11:35 pm tigersfan Internal Weight => Feature Suggestion
May 5, 2012 11:35 pm tigersfan Status new => considering
May 8, 2012 8:26 pm Chris_McElligottPark Note Added: 0023801
May 8, 2012 8:26 pm Chris_McElligottPark Status considering => resolved
May 8, 2012 8:26 pm Chris_McElligottPark Fixed in Version => 1.011
May 8, 2012 8:26 pm Chris_McElligottPark Resolution open => fixed
May 8, 2012 8:26 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue