View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0007368 | Valley 1 | Bug - Room Issues | Apr 30, 2012 11:39 am | Apr 30, 2012 2:12 pm | |
Reporter | Partisus | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.006 | ||||
Fixed in Version | 1.007 | ||||
Summary | 0007368: Died in mission, new char spawned in other mission location I had previously died in | ||||
Description | A couple patches ago, I died twice in a mission I think, (anachronism) it expired. I just died in another anachronism mission generated by a seek resources guardian power, and the new character spawned in the mission that had taken the place of the previous mission where I had died previously. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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For 1.007: * Fixed a bug where players getting kicked out of a mission area (due to someone abandoning the mission or someone dying in the mission if it was fail-on-death) were not having their "respawn in mission ID #" flag cleared. ** This won't retroactively fix situations where that flag was erroneously set (it's impossible to know when loading a world whether it was validly set or not, and just clearing it from all older worlds would lead to other edge-case bugs), but once it's been correctly set or the mission you were respawning in goes away or something like that it should be fine from then on. Thanks :) |
Date Modified | Username | Field | Change |
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Apr 30, 2012 11:39 am | Partisus | New Issue | |
Apr 30, 2012 11:40 am | Partisus | File Added: Environ.rar | |
Apr 30, 2012 2:12 pm | keith.lamothe | Internal Weight | => New |
Apr 30, 2012 2:12 pm | keith.lamothe | Note Added: 0023079 | |
Apr 30, 2012 2:12 pm | keith.lamothe | Status | new => resolved |
Apr 30, 2012 2:12 pm | keith.lamothe | Fixed in Version | => 1.007 |
Apr 30, 2012 2:12 pm | keith.lamothe | Resolution | open => fixed |
Apr 30, 2012 2:12 pm | keith.lamothe | Assigned To | => keith.lamothe |