View Issue Details

IDProjectCategoryLast Update
0007336Valley 1SuggestionJul 17, 2012 3:06 pm
ReporterQuaix Assigned To 
Status consideringResolutionopen 
Product Version1.006 
Summary0007336: Feature Suggestion: Character Graveyard
DescriptionI want to see all of my dead characters: Names, stats, time lasted, method and location of death.

It could be a simple as a gravestone in town which you use to access a list of all your dead characters.

TagsNo tags attached.
Internal WeightFeature Suggestion

Relationships

related to 0007596 considering More detailed Death Messages 

Activities

mrhanman

Apr 30, 2012 12:31 pm

reporter   ~0023064

Early in the beta, before the strategic map was removed, there was a graveyard. I think you can look at your continent history to see who died when, but some sort of monument or graveyard would be a nice addition to the settlement.

Dizzard

May 3, 2012 2:37 pm

reporter   ~0023366

I'd like to see this, also it would be nice along with the details Quaix mentioned. Have some stats on how many liutenants or overlords they killed, how many people they rescued during their lifetime. That sort of thing.

Bluddy

May 3, 2012 3:06 pm

reporter   ~0023370

Tom Chick suggested this strongly in his podcast. I think this makes sense. The objection Chris raised is that you'll have the town fill up with graves.

I think the best solution is to have a gate in town that takes you to the graveyard chunk(s) -- more chunks will be produced as you fill them up, and you'll always be taken to the most recently generated chunk first.

martyn_van_buren

May 3, 2012 7:14 pm

reporter   ~0023382

I like Bluddy's suggestion. Or just a single list would be good. Perhaps also an option to erect a monument at some trivial cost? There are of course some glyphbearers who deserve more recognition than others.

MaxwellDemonic

May 3, 2012 7:50 pm

reporter   ~0023389

Just my two cents, make the graveyard optional and if you pay a certain price it will cause the vengeful ghosts to rest and leave their death locations. (if they havent been killed i mean)

Bluddy

May 3, 2012 7:50 pm

reporter   ~0023390

Martyn, that's part of http://www.arcengames.com/mantisbt/view.php?id=7477

martyn_van_buren

May 3, 2012 7:59 pm

reporter   ~0023395

Just personally, I don't care for that idea. Just personally I favor monuments being monuments that are there to remember things, rather than spell components for a summon spell. I dunno I think I am for there being more things in games that you can do without a "gameplay reason" for it.

Issue History

Date Modified Username Field Change
Apr 29, 2012 8:58 am Quaix New Issue
Apr 30, 2012 12:22 pm tigersfan Internal Weight => Feature Suggestion
Apr 30, 2012 12:22 pm tigersfan Status new => considering
Apr 30, 2012 12:31 pm mrhanman Note Added: 0023064
May 3, 2012 2:37 pm Dizzard Note Added: 0023366
May 3, 2012 3:06 pm Bluddy Note Added: 0023370
May 3, 2012 7:14 pm martyn_van_buren Note Added: 0023382
May 3, 2012 7:50 pm MaxwellDemonic Note Added: 0023389
May 3, 2012 7:50 pm Bluddy Note Added: 0023390
May 3, 2012 7:59 pm martyn_van_buren Note Added: 0023395
May 6, 2012 6:07 am GauHelldragon Relationship added related to 0007596
Apr 14, 2014 9:28 am Chris_McElligottPark Category Suggestion - General Idea => Suggestion - General
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - General => Suggestion