View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0000718 | AI War 1 / Classic | Balance Issue | Oct 19, 2010 7:34 pm | Jan 3, 2011 11:45 am | |
Reporter | Lancefighter | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 3.719 | ||||
Summary | 0000718: Lightning turrets do reduced damage to neinzul units | ||||
Description | My lightning turrets seem to do base of 40 damage instead of 400 (like they are supposed to do) when shooting neinzul ships | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Are you remembering to factor in the neinzul ship's armor? The lightning turret does NOT have armor penetration. Though now that I think about it, there used to be a 40x attack bonus on all neinzul young-lings, as a hack around poor self-attrition granularity. Now that this is gone, has the HP been adjusted back down accordingly? |
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I.. Didnt even think of armor. But yeah, thats been worked out No youngling ships in current game, so ill have to check armor later |
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Yep, sounds like the factor of armor -- there aren't any non-hull-type things that would reduce damage other than that. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 19, 2010 7:34 pm | Lancefighter | New Issue | |
Oct 19, 2010 9:36 pm | TechSY730 | Note Added: 0001453 | |
Oct 19, 2010 9:48 pm | Lancefighter | Note Added: 0001454 | |
Oct 19, 2010 10:33 pm | Chris_McElligottPark | Note Added: 0001468 | |
Oct 19, 2010 10:33 pm | Chris_McElligottPark | Status | new => resolved |
Oct 19, 2010 10:33 pm | Chris_McElligottPark | Resolution | open => no change required |
Oct 19, 2010 10:33 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 3, 2011 11:45 am | Chris_McElligottPark | Status | resolved => closed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |