View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0007166 | Valley 1 | Bug - AVWW Multiplayer | Apr 19, 2012 12:50 am | Apr 19, 2012 6:45 pm | |
Reporter | GUDare | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.931 | ||||
Fixed in Version | 0.970 (RC1) | ||||
Summary | 0007166: Meteor Swarm defenses not resetting counters properly after abandoning/failure | ||||
Description | As described. Meteor swarms, after a failure/abandonment, reset to 100 meteors (I think) as they should. However! When you head back in, the counters LIE! They lie like dogs on rugs! Most recently, after ALMOST completing one, when we went back in after heading to settlement and healing up it reported 8 meteors were left to defend against. BONUS! we think. Yeah, no. There's definately a lot more than 8 left, but the counters are lying. I don't know if this is MP specific or not. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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For 0.935: * MP: Fixed a bug where abandoning a mission with progress state (like a supply depot meteor storm mission), having another player re-enter it, and then re-entering it after it's already been regenerated would not reset the second-entering client's copy of the mission progress state. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 19, 2012 12:50 am | GUDare | New Issue | |
Apr 19, 2012 9:22 am | tigersfan | Internal Weight | => Fix Before Major Release |
Apr 19, 2012 9:22 am | tigersfan | Assigned To | => Chris_McElligottPark |
Apr 19, 2012 9:22 am | tigersfan | Status | new => assigned |
Apr 19, 2012 6:45 pm | keith.lamothe | Note Added: 0022428 | |
Apr 19, 2012 6:45 pm | keith.lamothe | Status | assigned => resolved |
Apr 19, 2012 6:45 pm | keith.lamothe | Fixed in Version | => 0.970 (RC1) |
Apr 19, 2012 6:45 pm | keith.lamothe | Resolution | open => fixed |