View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0007103 | Valley 1 | Bug - Gameplay | Apr 15, 2012 11:46 pm | Apr 17, 2012 4:11 pm | |
Reporter | GUDare | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.929 | ||||
Fixed in Version | 0.931 | ||||
Summary | 0007103: Spell - Summon Rhino doesn't charge | ||||
Description | Charging Rhino when cast just... sits there. On your head. | ||||
Tags | No tags attached. | ||||
Internal Weight | For New Player Experience | ||||
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Multiplayer? |
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I think this is MP, so I'll assign it to Keith for now. |
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Apologies, yes, this is in multiplayer. I haven't opened it up in my single player yet. |
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Thanks! * MP: Fixed a bug that was causing any entities that were summoned by a client player to not show up as moving for that client player. So, for instance, rhinos and butterflies would seem to just stick in the air, as would the clinging fetor. All of them were actually moving on the server, you just couldn't see it. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 15, 2012 11:46 pm | GUDare | New Issue | |
Apr 16, 2012 8:34 am | Chris_McElligottPark | Note Added: 0022083 | |
Apr 16, 2012 12:32 pm | tigersfan | Internal Weight | => For New Player Experience |
Apr 16, 2012 12:32 pm | tigersfan | Note Added: 0022114 | |
Apr 16, 2012 12:32 pm | tigersfan | Assigned To | => keith.lamothe |
Apr 16, 2012 12:32 pm | tigersfan | Status | new => assigned |
Apr 16, 2012 1:01 pm | GUDare | Note Added: 0022127 | |
Apr 17, 2012 4:11 pm | Chris_McElligottPark | Note Added: 0022204 | |
Apr 17, 2012 4:11 pm | Chris_McElligottPark | Status | assigned => resolved |
Apr 17, 2012 4:11 pm | Chris_McElligottPark | Fixed in Version | => 0.931 |
Apr 17, 2012 4:11 pm | Chris_McElligottPark | Resolution | open => fixed |